Minetta Interactive
- Open roles
- 0
- Founded
- 2025
- Employees
- 1-10
- Offices
- 1
About Minetta Interactive
Minetta Interactive is an independent New York City mobile game studio focused on casual puzzle games. It develops and self-publishes original mobile titles, releasing marketplace software under the Minetta Games developer imprint.
The studio’s work centers on accessible puzzle design, including word-puzzle mechanics, word association, merge systems, UI/UX design, rapid prototyping, and Unity-based mobile engineering. Its debut release, Overlap: Word Merge Game, soft-launched for iOS and Android in August 2026. The game asks players to identify thematic and conceptual connections by combining related words.
Approach to mobile games
Minetta develops multiple concepts in parallel, evaluating mechanics through rapid prototyping before advancing promising projects into live operation. This process led the team to concentrate on word-merging gameplay after exploring numerous ideas in late 2025 and early 2026.
The studio emphasizes deep player satisfaction in its casual games and positions its work apart from aggressive monetization loops. Its products serve the mobile games and digital-entertainment market, with a particular focus on casual and word-puzzle audiences.
Company background
Founded in 2025, Minetta Interactive operates as an active, independent studio. Its public identity takes its name from Minetta Lane in Greenwich Village, reflecting its connection to New York City’s creative and editorial talent. The company maintains an in-person collaborative working model across art, engineering, and puzzle design while continuing to develop original casual puzzle IP.
More about Minetta Interactive
Leadership and studio origins
- Benjamin Pruzan co-founded the studio after work as a venture-capital and mobile-gaming investor.
- The leadership team includes lead designer Heidi Erwin, technical designer Bella Virgilio, and David Hohusen.
- Before Minetta, Erwin co-created Connections, Strands, and Pips at The New York Times Games; Hohusen was game director of Playdots’ Dots and Two Dots.
Operating model
Minetta keeps its team on-site in Manhattan rather than using a remote model, describing this as a way to support fast-paced collaboration among art, engineering, and puzzle-design disciplines. The studio is supported by advisors from technology, finance, and digital media.
Notable credits
1 creditOffices
Where Minetta Interactive is based
- 812 Park Ave APT 3D, New York, NY 10021-2770, United StatesNew York, United States
New York office
HeadquartersManhattan headquarters with on-site studio roles in New York City.
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