Mimic Productions
- Open roles
- 0
- Founded
- 2012
- Employees
- 11-50
- Offices
- 2
About Mimic Productions
Mimic Productions is a Berlin-based studio specializing in photorealistic digital humans, 3D characters and performance capture. Founded in 2012, it creates character assets and animation for film, television, games, advertising, fashion and music. Its work combines character production with real-time technology, supporting both rendered productions and interactive experiences.
The studio provides an end-to-end character pipeline, from scanning and anatomical modeling through rigging, animation, look development and delivery. High-resolution photogrammetry captures facial expressions, skin geometry, full-body anatomy and physical props. Facial production includes FACS-based blend shapes, while body work encompasses skeletal and musculoskeletal rigs, alongside hair, cloth and soft-tissue simulation.
From captured performance to interactive characters
Mimic Productions offers full-body and facial performance capture using optical, inertial and markerless approaches. Its animation services include motion-data cleanup, solving, retargeting, keyframe animation and facial tracking refinement. Texturing, shading, grooming, lighting and cinematic rendering complete the visual production pipeline.
For real-time projects, the studio optimizes characters for Unreal Engine and Unity, including level-of-detail generation and deployment across games, virtual production and web or mobile applications. These capabilities also support extended-reality experiences and digital characters intended for interactive use.
Its work has expanded into conversational AI and digital identity, including lifelike avatars, virtual spokespersons, brand ambassadors and autonomous virtual agents. The report describes applications across enterprise communication, interactive streaming and virtual production, alongside markets such as robotics, medical simulation and biomechanical motion analysis.
Production work
Reported studio projects include motion capture and character performance pipelines for The Matrix Awakens: An Unreal Engine 5 Experience, facial animation for Batman: Arkham Knight, and character work for music and fashion productions. Examples include Kanye West’s interactive “BLKKK SKKKN HEAD” video, J Balvin’s “Negro,” and digital avatar creation for a Burberry collaboration with Frederik Heyman.
The company operates across Berlin and Potsdam, combining character development, scanning and facial rigging with dedicated production-stage capabilities.
More about Mimic Productions
Leadership and founder background
David Aaron Bennett is identified as founder, CEO and managing director. Before establishing the studio, he served as Facial Motion Capture Manager at Weta Digital, with historical supervising work on Avatar, The Adventures of Tintin and Rise of the Planet of the Apes. These are his personal career credits rather than Mimic Productions studio credits. Hermione Mitford Flynn is identified as a historical co-managing director.
Capture technology
The reported capture toolkit includes OptiTrack optical systems and Xsens inertial systems, alongside markerless tracking and dedicated facial performance capture.
Notable credits
6 creditsOffices
Where Mimic Productions is based
- Gerichtstraße 35, 13347 Berlin, GermanyBerlin, Germany
Berlin Creative Hub & Motion Capture Studio
HeadquartersOverall headquarters in the Silent Green creative quarter, housing character artists, scanning, facial rigging and development teams.
- fx. Center / Studio Babelsberg, August-Bebel-Str. 26, 14482 Potsdam, GermanyPotsdam, Brandenburg, Germany
Potsdam Studio Facility
Production stage and technological facility for large-scale motion capture, visual effects and AI avatar deployment.
Open roles
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