Method Games
- Open roles
- 0
- Founded
- N/A
- Employees
- 11-50
- Offices
- 4
About Method Games
Method Games is the games, real-time interactive, and game cinematics division of Method Studios. It produces cinematic trailers, in-game assets, animation, and immersive experiences for game publishers, combining visual effects production with real-time development.
The division's work spans cinematic development, game co-development, outsourcing support, pre-visualization, and look development. Its animation capabilities include facial and body motion capture processing, rigging, and in-engine implementation. Alongside console, PC, and mobile game projects, its reported markets include interactive entertainment, virtual production, and advertising.
Real-time production
Method Games uses Unreal Engine 5 for cinematic and interactive production. Its services connect asset creation, animation, and visual effects within real-time workflows, supporting both promotional content and game production. The team's work includes the State of Decay 3 announcement trailer shown at the Xbox Games Showcase in 2024. Other reported projects include trailers and commercials for Fallout 76, Game of War, and Evony: The King's Return, alongside work on Justice League VR.
Studio background
Method Studios was founded in Los Angeles in 1998. Its games business expanded during 2017–2018, with Method Games developing as a dedicated production division rather than a separately documented founding company. Following the 2020 acquisition of Method Studios and Company 3 by Framestore, the report describes Method's operations as integrated with Company 3 Studios Inc. The games team works within this wider production network, with Vancouver identified as its primary real-time production hub.
More about Method Games
Production methods
The real-time team has used procedural workflows combining Houdini, Maya, and MetaHuman Animator to process high-fidelity body and facial motion capture.
Games business leadership milestone
Hans ten Cate was appointed in late 2018 to lead the games business. The report supports this historical appointment, without establishing that he continues in the role.
Notable credits
5 creditsOffices
Where Method Games is based
- 901 King Street W., Suite 700, Toronto, ON M5V 3H5, CanadaToronto, Ontario, Canada
Toronto office
Shared regional facility supporting longform post-production, digital finishing, and visual effects.
- 50 W. 2nd Ave., Vancouver, BC V5Y 1B3, CanadaVancouver, British Columbia, Canada
Vancouver office
Primary production hub for the real-time games team, including Unreal Engine pipeline artists, animators, and technical leads.
- Los Angeles, California, United States
Los Angeles office
- 3401 Exposition Blvd., Santa Monica, CA 90404, USASanta Monica, California, United States
Santa Monica office
About this office
Los Angeles-area creative and production hub within the shared Method Studios / Company 3 network. The headquarters designation in the report applies to that wider operation.
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