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Meduzarts

Animation
Open roles
0
Founded
2006
Employees
11-50
Offices
1

About Meduzarts

Meduzarts is a Montreal-based animation and visual effects studio focused on 3D production for adult and young adult audiences, alongside video game cinematics and promotional artwork. Its work spans television and streaming series, feature films, interactive entertainment and advertising, combining visual development with animation production.

Founded in 2006 by digital artist, concept designer and matte painter Jessy Veilleux, the studio began as a visual design boutique. Its early practice centred on digital matte painting, detailed environments, character design and marketing key art for games and entertainment. Collaborations with publishers and agencies including Bethesda Softworks, Ubisoft, Warner Bros. Interactive Entertainment and AKQA helped establish its work across major game franchises.

From visual development to animation

The studio's services cover creative consulting, art direction, concept design, storyboarding and previsualization through to asset creation and 3D animation. Artists develop characters, environments and props, with production capabilities encompassing sculpting, modelling, texturing and rigging. Animation work includes photorealistic and stylized characters and creatures, using both keyframe animation and motion capture. Matte painting and environment design support digital worlds and visual effects extensions.

Meduzarts combines traditional pre-rendered production with real-time workflows using Epic Games' Unreal Engine. This technical approach supports its expanded focus on animated series, features and high-end cinematics while retaining the visual development capabilities associated with its earlier game work.

Company development and productions

Digital Dimension acquired Meduzarts in 2011, allowing the studio to expand its production capacity while continuing as a specialized creative brand. A February 2020 restructuring under Digital Dimension Entertainment Group formalized its focus on adult and young adult animation.

The supplied production history identifies Meduzarts as lead animation studio on Army of the Dead: Lost Vegas and an animation production partner on Twilight of the Gods. Its game-related portfolio includes cinematics, trailers and promotional artwork associated with Fallout, Assassin's Creed, Dishonored, The Elder Scrolls, Mortal Kombat and other established franchises.

More about Meduzarts

Leadership

The report identifies Louis-Simon Ménard as President and CEO of Digital Dimension and names Marc Bourbonnais as COO, Martin Walker as CTO and Frédérick Faubert as CCO among the executives leading Meduzarts within the group.

Production partnerships

Meduzarts' mature animation collaborations include sister joint-venture studio KRAKN Animation and The Stone Quarry. Lex+Otis, founded by Jay Oliva, is also identified as a recurring collaborator with Meduzarts and DDEG.

Notable credits

27 credits
  • Army of the Dead: Lost Vegas
  • Twilight of the Gods
  • Middle-earth: Shadow of War
  • Injustice 2
  • Dishonored
  • Dishonored 2
  • Dishonored: Death of the Outsider
  • Assassin's Creed IV: Black Flag
  • Assassin's Creed: Brotherhood
  • Fallout 3
  • Fallout: New Vegas
  • Mortal Kombat X
  • Star Wars: The Force Unleashed II
  • Star Wars 1313
  • Far Cry 3
  • Far Cry 4
  • The Elder Scrolls V: Skyrim
  • The Elder Scrolls Online
  • Diablo III
  • StarCraft II: Heart of the Swarm
  • Tom Clancy's Rainbow Six Siege: Outbreak
  • Warhammer 40,000: Dawn of War III
  • Wolfenstein: The New Order
  • Prey
  • Just Cause 4
  • Sid Meier's Civilization: Beyond Earth
  • Spider-Man

Offices

Where Meduzarts is based

1 location
  • Montreal office

    Headquarters
    5555 Avenue Casgrain, Suite 301, Montréal, QC H2T 1Y1, CanadaMontreal, Quebec, Canada

    Headquarters and primary animation/VFX production facility, shared with Digital Dimension Entertainment Group and Saturday Animation Studio.

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