Massive Damage Studios
Indie Spirit with Big Vision
- Open roles
- 0
- Founded
- 2010
- Employees
- 11-50
- Offices
- 2
About Massive Damage Studios
Massive Damage Studios is an independent video game developer based in Toronto, Canada. Founded in late 2010 by brothers Ken Seto and Garry Seto, the studio creates original games for PC, consoles and mobile platforms. Its work spans tactical role-playing games, roguelite strategy and action RPGs, with an emphasis on interacting gameplay systems, procedural variation and distinctive visual styles.
The studio first gained attention with Please Stay Calm, a mobile zombie-apocalypse RPG released in 2011. Its location-based design incorporated real-world check-ins into play, establishing an early foundation for the company's work with interconnected game systems. Massive Damage subsequently shifted its focus toward PC and console development in 2015.
From tactical strategy to open-world action
Halcyon 6: Starbase Commander brought together retro pixel art, starbase building and turn-based tactical combat. Following a successful crowdfunding campaign, it launched on PC in 2016. Halcyon 6: Lightspeed Edition followed in 2017, continuing the studio's development of the property across additional platforms.
For Star Renegades, released in 2020, Massive Damage partnered with publisher Raw Fury and received production support from Ontario Creates. The tactical roguelite JRPG combines procedural adversaries, intergenerational mechanics and a hybrid 2D/3D pixel-art presentation. Its design extends the studio's interest in strategic combat and systems that create variation between playthroughs.
Fera: The Sundered Tribes expands that approach into a three-dimensional open world. Developed in Unreal Engine 5, it combines monster hunting, aerial wingsuit exploration and village management. The game entered PC Early Access on Steam in September 2024, with console releases announced.
Across its original projects, the studio's capabilities include combat, narrative and systems design, pixel art, 3D modeling, animation and multiplatform development. Massive Damage operates with a distributed team and has followed a fully remote working model since 2016, while maintaining its corporate and administrative base in Toronto.
More about Massive Damage Studios
Leadership
- Ken Seto — Co-CEO and founder.
- Garry Seto — Co-CEO, CTO and founder.
- Lucky Brema, also identified as Lucky Bremachandra — CTO.
- Linda Tran — VP, Administration.
- Peter McLaren — Head of Production / Lead Designer.
- Bryan Heemskerk — VP, Art & Creative.
Workplace practices
The studio describes a no-crunch culture, comprehensive healthcare and mental health benefits, and dedicated “Self Directed R&D Friday Afternoons” for professional growth.
Recognition
Fera: The Sundered Tribes was selected as a GDC 2024 “Best in Play” winner. Star Renegades received a Canadian Screen Award nomination; these recognitions concern the games rather than a separate studio-wide award.
Early milestones
Please Stay Calm surpassed two million downloads and attracted early angel investment from Canadian technology figures, including Tobias Lütke. The Halcyon 6: Starbase Commander Kickstarter campaign drew 6,396 supporters and raised more than CA$187,000, exceeding its initial target fourfold.
Notable credits
5 creditsOffices
Where Massive Damage Studios is based
- Toronto, Ontario, Canada
Toronto office
- 23 Brant Street, Suite 1107, Toronto, ON M5V 2L5, CanadaRemote
Remote office
About this office
Corporate headquarters and administrative base of the remote-first studio. The report identifies the Brant Street premises as its original physical offices and retains Toronto as its active corporate headquarters following the transition to remote work in 2016.
Open roles
Find your next role at Massive Damage Studios
No open roles right now
Check back for new opportunities at Massive Damage Studios.
Visit studio website