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Malayla Interactive

Games & Interactive
Open roles
0
Founded
2025
Employees
11-50
Offices
1

About Malayla Interactive

Malayla Interactive is an independent creative entertainment studio focused on indie game development and multimedia storytelling. Founded in 2025, the Texas-based company develops original interactive projects while combining game design with animation, music production, visual development, storytelling, publications, and educational content.

Its work spans the production disciplines needed to bring original games from concept through development, including 3D modeling and texturing, animation, gameplay systems, programming, original music composition, sound design, visual effects, concept art, and narrative worldbuilding. The studio also supports emerging artists and developers through talent incubation and commercial portfolio-development opportunities.

Current Development

The studio’s flagship project is Avarice: Hotel, a 3D first-person horror/thriller set in an eerie historic hotel of the 1800s. The project is in alpha development, with public teasers and playable-build presentations at San Japan. Its audio work includes an original song, “Rat in the Cage,” created in collaboration with Recreating Eden.

Malayla Interactive is also developing a second, unannounced project in pre-production and has recruited 3D modeling and environment talent for its pipeline.

Creative Practice

Malayla Interactive organizes production across concept, design, 3D production, programming, audio, marketing, and operations functions. This structure supports work ranging from visual development and gameplay architecture to engine integration, soundtrack production, community outreach, and production coordination.

The company uses a distributed hybrid and remote production model across the United States while maintaining an active core team. Alongside commercial development, it participates in the local game-design and educational community through presentations and seminars for students and emerging creatives.

With a focus on original worlds, multidisciplinary production, and artist development, Malayla Interactive positions game development as part of a broader creative practice connecting interactive entertainment, animation, music, and narrative media.

More about Malayla Interactive

Leadership and Community Activity

  • Chris Salas (Chris S.) founded Malayla Interactive and leads the studio as CEO.
  • The studio publicly launched in August 2025, when it premiered its debut project teaser trailer at San Japan.
  • Malayla Interactive has presented seminars for the University of the Incarnate Word and Northwest Vista College, connecting its development work with San Antonio’s educational and game-design community.

Production Structure

The company organizes development through seven specialized functions: concept, design, 3D production, programming, audio, marketing, and operations. These cover visual development and world design; gameplay and user-experience mechanics; asset production and effects; engineering; immersive audio; community outreach; and production coordination.

Notable credits

1 credit
  • Avarice: Hotel

Offices

Where Malayla Interactive is based

1 location
  • San Antonio office

    Headquarters
    San Antonio, Texas, United States

    Official founding headquarters and primary public studio base.

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