Main Sequence Games
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- 0
- Founded
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- Employees
- 1-10
- Offices
- 2
About Main Sequence Games
Main Sequence Games is a privately held, self-funded independent video game developer and publisher based in Albuquerque, New Mexico. Its team brings experience shipping commercial indie and AAA games from previous roles. The studio focuses on systems-rich science-fiction games, with an emphasis on tactical decision-making and spaceship combat.
Its announced in-house project, Darklight Breach, is a pausable real-time tactical roguelite about boarding, breaching and disabling alien spaceships. The developers describe its approach as combining elements of Faster Than Light and XCOM. Players direct small squads through room-to-room encounters, using cover and managing power while responding to combat in real time.
Procedural boarding operations and persistent progression shape the game's structure. Its combat systems combine squad tactics, spaceship systems and utility-based artificial intelligence. The ability to pause gives players time to assess encounters and coordinate their next actions.
Main Sequence Games is both the developer and publisher of Darklight Breach. As of November 2026, the project remains in active development, supported by developer updates, technical posts and community playtesting. The studio shares progress through its game website, Steam presence and public community channels.
More about Main Sequence Games
Development technology
Darklight Breach is built in Unity using C#, with 3D models presented through an orthographic camera. Technical devlogs describe the implementation of its utility AI system.
Team and collaboration
Recruitment materials describe collaboration through Discord and long-term remote contracts for specialist contributors, including 2D concept art and animation.
Public development communication
The report identifies the developer handle yamanoha as the author of lead development and engineering updates; it does not establish a legal name or founder attribution.
Notable credits
1 creditOffices
Where Main Sequence Games is based
- Albuquerque, New Mexico, United States
Albuquerque office
- Remote
Remote office
Reported primary operating base and virtual headquarters of the distributed studio; no public commercial premises address is established.
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