Madpix Game Studio
- Open roles
- 0
- Founded
- 2017
- Employees
- 1-10
- Offices
- 2
About Madpix Game Studio
Madpix Game Studio is an independent Brazilian game development studio founded in Rio de Janeiro in 2017 by game designer and visual artist Arthur Soares. Its production history spans original games for mobile devices, PC and web browsers, with projects ranging from free-to-play runners to platformers, tower defense and arcade shooting games.
During its active production period from 2017 to early 2022, the studio worked with both 2D and 3D development. Its capabilities included game design, systems architecture, balancing, rapid prototyping and Unity development. Alongside original game production, its stated services included full-cycle development and consulting for gamification and applications.
Games and creative direction
Equilibrium and the Land of Hope is a PC platformer combining cyberpunk imagery with indigenous South American cultural motifs, an approach the studio called “Cyber Tribal.” Its enemy-freezing mechanic supports platform navigation and environmental puzzle-solving. The project was selected for the Panorama Brasil showcase at BIG Festival and was also featured at Game XP.
Octo Dash brought the studio into mobile free-to-play development through an endless runner that reached the Google Play World Top 10 in its category shortly after launch. Its browser projects included Véia Defense: Aliens Attack, a comedic top-down tower defense game created for Ludum Dare 46, and Evo Battle, a hyper-casual science-fiction shoot ’em up. Other documented projects and prototypes included Will Survive, Floridle and Magic Spoon.
Production history
The studio became dormant after Soares moved into external senior game design roles in February 2022. No new titles are documented as entering production after that transition. Its official website remains online, preserving information about its games and development work; continued website availability does not establish that active game production has resumed.
More about Madpix Game Studio
Production methods
The studio's documented production approach used Scrum and Kanban. Octo Dash was developed in two months, providing a concrete example of its short production cycles.
Founder’s subsequent career
Following his move away from direct studio management, Arthur Soares held design roles at Hoplon from February to August 2022, Hermit Crab from August 2022 to April 2023, Main Leaf from May 2023 to August 2024, and GameIT in 2025. These positions describe his subsequent professional history rather than current executive appointments at Madpix.
Notable credits
7 creditsOffices
Where Madpix Game Studio is based
- Rio de Janeiro, Brazil
Rio de Janeiro office
- Remote
Remote office
City-level virtual studio headquarters and founding home base. No physical street premises are established by the report.
Open roles
Find your next role at Madpix Game Studio