Lunacy Studios
- Open roles
- 0
- Founded
- 2020
- Employees
- 1-10
- Offices
- 0
About Lunacy Studios
Lunacy Studios is an independent game developer creating narrative-driven puzzle and adventure games rooted in personal experience, cultural history and emotional storytelling. Founded in 2020 by Faris Attieh, the studio operates as a fully remote, globally distributed team. Its work combines 3D environments, architectural worldbuilding and interactive puzzles with stories that explore grief, discovery and healing.
The studio’s debut game, The House of Hikmah, launched on PC through Steam on April 8, 2026, with Lunacy Studios serving as both developer and publisher. The narrative 3D puzzle-adventure takes place in a fantastical reimagining of the Abbasid-era House of Wisdom, or Bayt al-Hikmah, in Baghdad. Its setting draws on the intellectual and cultural legacy of the Islamic Golden Age, bringing historical ideas into an imaginative interactive world.
Players follow Maya, a 14-year-old girl mourning her father, through nine distinct puzzle realms. These environments draw on historical figures including Ibn al-Haytham, Jabir ibn Hayyan, Ibn Sina and Fatima al-Fihri. Physics- and alchemy-based mechanics connect the game’s puzzles with its historical inspirations, while its architecture and environments contribute to the storytelling. Full voice acting in English and Arabic supports the game’s dual-language presentation.
The project grew from Attieh’s experience of losing his father and his desire to explore bereavement through an interactive story. That personal foundation informs the studio’s combination of emotional themes and culturally grounded worldbuilding.
Lunacy Studios’ development capabilities span narrative design, creative direction, environment art and full-cycle game production. Following its debut release, the studio has continued post-launch patch support while developing a second, unannounced title. That project is described as a 3D atmospheric exploration game driven by discovery and mood, extending the studio’s interest in expressive environments and story-led interactive experiences.
More about Lunacy Studios
Leadership and production practices
- Founder Faris Attieh serves as creative director. He returned to Saudi Arabia in 2024 after eight years in Los Angeles studying and beginning his games career.
- The studio describes its production model as rejecting crunch and developer burnout. It supplements its core team with contractors as production needs change.
- Team members’ previous experience includes Life is Strange, Star Wars: Battlefront, Mass Effect and Assassin’s Creed. These are individual career credits rather than Lunacy Studios projects.
Music collaboration and debut milestone
- Austin Wintory composed the original orchestral soundtrack for The House of Hikmah. It was recorded in Saudi Arabia with local virtuosos and support from the Saudi Music Commission.
- The studio revealed its debut game during the PC Gaming Show: Most Wanted showcase in late 2025.
Notable credits
1 creditOpen roles
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