Luke Halls Studio
- Open roles
- 0
- Founded
- 2009
- Employees
- 11-50
- Offices
- 1
About Luke Halls Studio
Luke Halls Studio is an independent multidisciplinary visual design practice based in London. Founded in 2009 by video designer Luke Jonathan Halls, it creates moving images, projection environments and video scenography for live performance, cultural installations and brand experiences. Its work combines animation and visual storytelling with the technical design needed to present imagery across stages, buildings and immersive spaces.
The studio works across concert touring, theatre, opera, dance, major ceremonies, exhibitions, fashion and broadcast. Its services encompass creative direction, concept development, storyboarding, video design, content production and technical consultancy. Projects can involve 2D and 3D animation, motion graphics, generative visuals, archival editing and projection mapping, alongside specifications for LED displays, projectors, camera tracking and media playback systems.
Performance and live events
Concert work includes Dua Lipa’s Future Nostalgia and Radical Optimism tours, Beyoncé’s The Formation World Tour, Adele’s 2016 world tour and Drake’s It's All A Blur Tour. The studio has also created visuals for Take That, Pet Shop Boys, Robbie Williams and U2.
Its theatre portfolio includes The Lehman Trilogy, West Side Story, The Nether and Ugly Lies The Bone. Opera projects include Don Giovanni at the Royal Opera House, Otello at the Metropolitan Opera and Carmen at the Bregenz Festival. Across these settings, its work integrates moving images with live performers, physical scenery and the changing spatial demands of a production.
Large-scale event credits include the London 2012 Olympic and Paralympic Closing Ceremonies, the 2022 FIFA World Cup Opening Ceremony and Eurovision 2025.
Beyond the stage
The practice also develops visual environments for permanent attractions, museums and fashion presentations. Its portfolio includes London’s Frameless immersive art destination, An Atlas of Es Devlin at Cooper Hewitt, exhibitions at the Victoria and Albert Museum, and projects for Gucci and Louis Vuitton. Broadcast work includes game graphics and title sequences for The Cube and projection-mapped environments for Stand Up To Cancer.
More about Luke Halls Studio
Leadership and team
As of November 2026, the core team is led by founder Luke Halls, alongside Creative Director Mark Todd, Head of Production Jenny Rush, and Technical Manager & Creative Associate Zakk Hein. Other named team members include Video Designer Charli Davis, producers Bridget Vuillermin and Charlotte Wilde, Set and 3D Video Designer Elena Kotsi, and Design Associate Ian MacIntosh. The permanent team is supplemented by project-based freelance animators, technical associates and visual artists.
Production approach
The studio describes a story-first approach, with technology serving the narrative, and the working principle “don't accept the first idea.” Its technical practice includes Disguise media servers, Notch and Unreal Engine, with 3D stage simulation used to plan video environments for kinetic and multi-axis moving sets.
Background and representation
Before establishing the practice, Halls entered the industry through Soho post-production in the late 1990s and created concert-tour visuals. Clare Vidal-Hall Management provides theatrical agency representation for theatre and opera projects.
Notable credits
55 creditsOffices
Where Luke Halls Studio is based
- Studio K, Taper Studios, The Leather Market, 175 Long Lane, London, SE1 4GT, United KingdomLondon, England, United Kingdom
London office
HeadquartersAbout this office
Overall headquarters and production studio in Bermondsey. The report identifies the nearby Jam Factory legal notice premises as part of the same unified London operation.
Open roles
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