Ludosity
- Open roles
- 0
- Founded
- 2008
- Employees
- 1-10
- Offices
- 1
About Ludosity
Ludosity is an independent video game developer and publisher based in Skövde, Sweden. Founded in 2008, the studio creates games across PC, console and mobile platforms, with work spanning action-adventure puzzles, competitive platform fighters, digital card games and cooperative role-playing experiences. Its games combine eccentric humor, responsive gameplay systems and distinctive visual styles.
The studio works on both original independent releases and collaborative productions. Its capabilities include full-cycle development, game design, programming, art direction, quality assurance and publishing, alongside cross-platform porting, game engine programming and 2D/3D animation. This range supports a catalogue that moves between different genres rather than following a single series or format.
Original games
Early releases included the physics-based puzzle-adventure Bob Came in Pieces and Garden Gnome Carnage. The action-adventure puzzler Ittle Dew, released in 2013, established a continuing franchise, followed by Ittle Dew 2 in 2016. Other original projects include the retro DOS-style shooter MURI, the collectible card games Card City Nights and Card City Nights 2, and the Princess Remedy games.
Ludosity developed and published Slap City, a competitive platform fighter released in 2018. Its independent catalogue also includes PsyCard and Heartwood Heroes, a cooperative competitive board-game RPG released on Steam in 2023. Together, these projects reflect the studio's work across both solo and multiplayer game formats.
Collaborative development
Building on its platform-fighting experience with Slap City, Ludosity co-developed Nickelodeon All-Star Brawl with Fair Play Labs, working with publisher GameMill Entertainment and Nickelodeon. Released in 2021, the game brought the studio's competitive gameplay work to an established entertainment property. Ludosity also received a co-development credit on Nickelodeon All-Star Brawl 2, released in 2023. These collaborations sit alongside its ongoing development and publishing of independent games.
More about Ludosity
Leadership and origins
- The report identifies co-founder Joel Nyström as CEO and producer. He established the studio alongside peers from the University of Skövde's game development programmes.
- Early development took place within the Sweden Game Startup community, with incubation and funding support from The Game Incubator / Sweden Game Startup and Skaraborg Invest. Ludosity remains a member of the Sweden Game Arena regional development cluster.
Contributor history
- Indie developer Daniel Remar joined in 2010 and contributed through 2023 while maintaining a shareholding. His contribution period should be distinguished from a current staff or executive appointment.
Notable credits
14 creditsOffices
Where Ludosity is based
- Kaplansgatan 16B, Växthuset, Science Park Skövde, 549 34 Skövde, SwedenSkövde, Västra Götaland County, Sweden
Skövde office
HeadquartersOperational headquarters and primary studio within the Växthuset building at Science Park Skövde.
Open roles
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