Lost Boys Interactive
Never Grow Up.
- Open roles
- 0
- Founded
- 2017
- Employees
- 201-500
- Offices
- 2
About Lost Boys Interactive
Lost Boys Interactive is a full-service video game development studio focused on AAA co-development and original IP creation. Its work spans engineering, art, animation and game design, supporting publishers and development teams across PC, console and cross-platform productions. Based in the United States, the company combines a distributed workforce with a physical presence in Wisconsin and Texas.
The studio offers support from early concepts through launch and ongoing operation. Its engineering capabilities include gameplay systems, backend architecture, server infrastructure, database deployment and development tools. Art production covers environments, characters, modeling, texturing, rigging and technical animation, while its design work encompasses levels, missions, systems and gameplay mechanics. These capabilities allow it to contribute both embedded specialists and broader production teams to partner projects.
Development partnerships
Lost Boys Interactive has contributed to established franchises through collaborations with publishers and studios including 2K Games, Visual Concepts, Gearbox Software, Blizzard Entertainment and Amazon Games. Its reported work ranges from backend development and live operations to environment art, technical art and level design. This breadth reflects a business built around contributing specific production capabilities within larger development efforts.
Alongside client projects, the studio undertakes original IP prototyping and incubation. Its production offering therefore includes both collaborative development for external partners and exploration of internally developed concepts.
Company history
Gearbox acquired Lost Boys Interactive in June 2022 following their collaboration on Tiny Tina's Wonderlands. The studio subsequently remained with Embracer Group when Gearbox assets were sold to Take-Two Interactive in 2024. After restructuring during that period, Lost Boys Interactive returned to independent, founder-led ownership through a mutual agreement announced in December 2025.
As of the supplied November 2026 research, the company remains active, providing co-development, engineering and live-operations services while continuing its original IP work.
More about Lost Boys Interactive
Leadership and founders
The November 2026 report identifies Shaun Nivens as CEO, Mark Stefanowicz as COO, Vicki Resendez as Studio Head, Jessica Grube as VP of Operations, Chase Jones as Chief Creative Officer and Ryan Woodland as CTO. Its detailed company history names Nivens, Stefanowicz, Rod Runnheim, Jones, Sonia Sedler and Woodland as founders; it does not establish current executive positions for Runnheim or Sedler.
Production and operating practices
The company describes its operating model as remote-first, with distributed teams across the United States. Embedded engineering support spans Unreal Engine and clients' proprietary engines. Its production capabilities also include cinematic workflows and tools for game designers.
A specific example of its ongoing development role is backend server architecture and live-operations support for the WWE 2K series' MyFaction mode, working with 2K Games and Visual Concepts.
Notable credits
17 creditsOffices
Where Lost Boys Interactive is based
- 2445 Darwin Road, Madison, WI 53704, United StatesMadison, Wisconsin, United States
Madison office
HeadquartersFounding base and overall corporate headquarters.
- Austin, Texas, United States
Austin office
Opened 2020
Regional development studio opened in March 2020 to support design, development and engineering leadership.
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