Back to all studios
LP3

Lithex Productions

Games & Interactive
Open roles
0
Founded
2018
Employees
1-10
Offices
1

About Lithex Productions

Lithex Productions is an independent American video game development studio and technical education outlet founded in January 2018 by game designer and programmer Brian Thex. Based in Conway, Arkansas, it combines original indie game prototyping with contracted development, programming and visual asset production.

The studio's work centres on Unity and C#, with an emphasis on real-time strategy, action role-playing and turn-based gameplay. Its development activities include game design, gameplay programming, concept art and the creation of reusable technical resources for other developers. The business has operated with a small team of freelance designers and artists supporting its founder.

Games and developer education

Lithex developed a public presence through game development tutorials, sample projects and open-source code. Its YouTube content and GitHub repositories connect practical demonstrations with implementations that developers can study and adapt. Published material addresses gameplay architecture, navigation, camera controls, building placement and unit production.

Its original development work includes HexTileTDR, a Unity project combining hex-based tower defence and real-time strategy. Development logs and gameplay demonstrations document the project under the Lithex brand. Alongside its game prototypes, the studio produced a ten-episode series explaining how to build and launch an RTS game in Unity, as well as educational implementations of action RPG movement and turn-based combat.

The studio's public activity became more intermittent after Thex moved into full-time industry leadership in 2022. Its historical website subsequently became inactive, while independent development logs and demonstrations continued periodically through the Lithex online channels.

More about Lithex Productions

Technical teaching methods

  • Tutorial implementations include coroutine-based unit spawning and Diablo-style click-to-move navigation using Unity's New Input System.
  • Turn-based teaching resources demonstrate scriptable object architectures for tactical battle systems.

Notable credits

5 credits
  • HexTileTDR
  • How to Build and Launch an RTS Game in Unity
  • ARPG Movement System for Unity
  • Turn-Based Combat Logic System
  • Unannounced Pitch Concept Art

Offices

Where Lithex Productions is based

1 location
  • Conway office

    Headquarters
    Conway, Arkansas, United States

    Home-based studio headquarters and primary operating base; no separate commercial office facilities are established.

Open roles

Find your next role at Lithex Productions

No open roles right now

Check back for new opportunities at Lithex Productions.

Visit studio website