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Light Chaser Animation Studios

Animation
Open roles
0
Founded
2013
Employees
201-500
Offices
1

About Light Chaser Animation Studios

Light Chaser Animation Studios is a Chinese computer-animation studio based in Beijing, developing original intellectual property and producing theatrical CGI feature films. Founded in March 2013 by Gary Wang and Yu Zhou, the studio combines an in-house animation pipeline with storytelling drawn from Chinese culture, folklore, mythology and historical literature. Its production capabilities span screenplay development, visual development, character and environment creation, animation, effects, rendering and post-production.

The studio’s early features explored contemporary and fantasy stories through Little Door Gods (2016), Tea Pets (2017) and Cats and Peachtopia (2018). These productions preceded a slate organized around three thematic strands: “New Legend,” “New Gods” and “New Culture.” Together, these strands provide different approaches to adapting traditional narratives and cultural subjects for feature animation.

Mythology and historical storytelling

White Snake (2019), co-produced with Warner Bros. and distributed internationally by GKIDS, marked an important commercial breakthrough. The studio subsequently developed further interpretations of familiar legends, including the cyberpunk-inspired New Gods: Nezha Reborn (2021), White Snake 2: The Tribulation of the Green Snake (2021) and New Gods: Yang Jian (2022). Netflix acquired New Gods: Nezha Reborn for global distribution, extending the film’s reach beyond theatrical exhibition.

With Chang'an (2023), Light Chaser turned to a historical narrative following Tang Dynasty poets Li Bai and Gao Shi. The 168-minute film earned more than RMB 1.8 billion at the box office. White Snake: Afloat, released in August 2024, became the studio’s ninth theatrical feature in ten years.

Production approach

Light Chaser brings creative and technical departments together within a centralized production campus. Its work combines stylized character design with detailed environments, architectural reconstruction and complex simulation. Motion capture and virtual-camera cinematography support its filmmaking process, alongside capabilities in hair and fur grooming, cloth, fluids and particles. The studio’s distribution relationships connect its original productions with both Chinese cinema audiences and international theatrical and streaming markets.

More about Light Chaser Animation Studios

Leadership

  • Gary Wang is identified as CEO, executive director and legal representative. Before establishing the studio, he founded and served as CEO of Tudou.
  • Co-founder Yu Zhou serves as president.

Technology and operating model

  • The reported production toolset includes Maya, Houdini, ZBrush, Katana and Arnold, supported by a multi-thousand-core render farm and secure remote workstations.
  • A Splashtop case study documents the studio’s use of remote access for post-production tasks.
  • The studio drew inspiration from collaborative production models used by Western animation studios such as Pixar while developing its own culturally focused production approach.

Early financing

The report identifies IDG Capital and GGV Capital among the studio’s early equity investors.

Notable credits

11 credits
  • Little Door Gods (2016)
  • Tea Pets (2017)
  • Cats and Peachtopia (2018)
  • White Snake (2019)
  • New Gods: Nezha Reborn (2021)
  • White Snake 2: The Tribulation of the Green Snake (2021)
  • New Gods: Yang Jian (2022)
  • Chang'an (2023)
  • White Snake: Afloat (2024)
  • Three Kingdoms: The Battle for Luoyang (reported as scheduled for July 2026; release not confirmed)
  • Lin Chong: Wind and Snow at the Mountain God Temple (announced for 2026; release not confirmed)

Offices

Where Light Chaser Animation Studios is based

1 location
  • Beijing Production Headquarters

    Headquarters
    Building 7, Chaoyang Yuanjing, Cuigezhuang, Chaoyang District, Beijing 100103, ChinaBeijing, China
    About this office

    Central production campus housing executive management, story, art direction, the 3D CG pipeline, a motion capture stage and server/render-farm infrastructure. Historically described as Art Base One, Cuigezhuang.

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