Level52 Studios
- Open roles
- 0
- Founded
- 2015
- Employees
- 1-10
- Offices
- 0
About Level52 Studios
Level52 Studios was a Washington-based design, prototyping and fabrication studio specializing in premium collectibles. Founded in 2015, it combined digital character sculpting with traditional model-making and finishing techniques to create licensed statues, art toys and maquettes for video game, comic book and entertainment properties.
Its work covered the development of detailed digital models and their translation into physical objects. Capabilities included rapid prototyping, mold-making, polystone and resin casting, cold-cast porcelain production, master painting and specialty packaging. Alongside collectible figures, the studio offered commercial fabrication for props and tradeshow maquettes, supporting projects from concept development through physical production.
Collectibles and creative work
The studio contributed sculpting and prototyping to licensed products associated with major entertainment properties. Its portfolio included character statues, stylized figures, busts and fantasy-art adaptations, with formats ranging from smaller display pieces to large-scale collectible sculptures. Projects involved game developers, publishers, merchandise companies and independent artists.
Beyond licensed entertainment work, Level52 developed artist collaborations and independent designer lines. These projects extended its output into original fantasy characters, horror-inspired sculpture and art toys. Its production approach brought together character interpretation, physical material choices and hand-finished presentation, with packaging forming part of the collectible product.
Production history
Level52's business combined workshop fabrication with production managed through overseas manufacturing partners. From 2021 onward, factory delays, rising shipping costs and fulfillment expenses placed increasing pressure on the company. Direct-to-consumer pre-orders experienced repeated postponements, and some announced products remained unfulfilled.
A proposed acquisition intended to stabilize production failed in July 2023. The report describes subsequent layoffs, facility closure and the cessation of business operations. By the research date, the official website and online store were inaccessible and the studio was defunct. Its portfolio therefore documents historical design and fabrication work; an announced collectible should not automatically be understood as a completed or fulfilled commercial release.
More about Level52 Studios
Founders and historical leadership
Chris Trout, Hanna Myers and Brandon Cahoe founded the studio. The report identifies Trout as CEO, Myers as lead paint artist and Cahoe as lead concept artist. Steven Mow and Russell Myers are listed as members. These are historical roles; the report does not establish continuing executive appointments after operations ceased.
Artistic collaboration
A multi-statue partnership with the Frazetta Art Museum translated Frank Frazetta's fantasy artwork into collectible sculpture, connecting the studio's digital sculpting work with an established art estate.
Notable credits
18 creditsOffices
Current and former locations of Level52 Studios
- Auburn, Washington, United States
Auburn office
Former officeClosed 2023
Former physical production and fabrication workshop, with sculpting stations, 3D printing, mold-making equipment and master paint booths.
- Seattle, Washington, United States
Seattle office
Former officeClosed 2023
Historical founding corporate headquarters and primary business registration location.
Open roles
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