Kitfox Games
- Open roles
- 0
- Founded
- 2013
- Employees
- 11-50
- Offices
- 1
About Kitfox Games
Kitfox Games is an independent video game developer and boutique publisher based in Montreal, Quebec. Founded in June 2013, the studio creates games built around exploration, systemic design and dynamic storytelling. Its work spans role-playing games, roguelikes, strategy, management simulation and narrative adventures, often combining familiar genres in unusual ways.
Procedural generation and emergent narrative are recurring elements of its development approach. The studio also works with handcrafted watercolor art, stylized visuals and atmospheric world-building. Its production capabilities cover game design, narrative design, programming, 2D and 3D art, animation and interface design, supporting projects from concept through release.
Original games
The studio's debut, Shattered Planet (2014), introduced its interest in procedural exploration and systemic gameplay. Moon Hunters (2016) developed that approach into a cooperative mythology generator. Subsequent releases include the sacrificial cult management game The Shrouded Isle (2017), historical satire Fit for a King (2019), and isometric mystery adventure Lucifer Within Us (2020).
Released in 2021, Boyfriend Dungeon combines dungeon crawling with romance simulation. The studio's development portfolio also includes Streets of Fortuna, which the supplied research identifies as being in active development.
Boutique publishing
Alongside its internally developed games, Kitfox publishes projects made by independent partner studios. Its publishing work brings together platform relations, storefront management, public relations, marketing, community management and distribution strategy. It also supports systems design collaboration and production assistance for partner projects.
Kitfox began working with Bay 12 Games in 2019 on the commercial edition of Dwarf Fortress, released in December 2022 with upgraded pixel graphics, interface and sound. Other publishing projects include Freehold Games' Caves of Qud, Blue Bottle Games' Ostranauts, Sundae Month's Pupperazzi, and A Sharp's Six Ages games and Thousand Hells: The Underworld Heists. These developers retain their separate corporate identities, with Kitfox contributing publishing and commercial support.
More about Kitfox Games
Founders and leadership
The founding team comprised Tanya X. Short, Xin Ran Liu, Jongwoo Kim and Mike Ditchburn, who connected through Montreal's independent game development community. The report identifies Short and Liu as the studio's current co-founder owners and leaders.
Working practices and mentorship
Kitfox has adopted a permanent four-day workweek. Its reported workplace practices also include zero-tolerance anti-harassment protections and a flexible hybrid model. The research describes active mentorship within Canadian and international independent game development communities.
Early development support
The founding team was accepted into the Execution Labs accelerator. Moon Hunters subsequently received backing through a successful Kickstarter campaign and production assistance from the Canada Media Fund.
Notable credits
15 creditsOffices
Where Kitfox Games is based
- 3863 Boulevard Saint-Laurent, Suite 206, Montréal, QC H2W 1Y1, CanadaMontreal, Quebec, Canada
Montreal Headquarters & Studio
HeadquartersPrimary headquarters, development workspace and executive offices, supporting a flexible hybrid work model.
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