Invisible Walls
- Open roles
- 0
- Founded
- 2016
- Employees
- 11-50
- Offices
- 1
About Invisible Walls
Invisible Walls is a Danish video game development studio based in Copenhagen, creating PC and console games with a strong emphasis on social interaction. Its work spans multiplayer deception, cooperative play, party games and narrative puzzle adventures. Across its multiplayer projects, communication, deduction and relationships between players take precedence over raw mechanical reflexes.
The studio traces its formation and initial development work to 2016 and was incorporated in October 2017. Its early release, Aporia: Beyond the Valley (2017), is an atmospheric first-person puzzle adventure set in Ez'rat Qin, published by Green Man Gaming Publishing. This narrative-focused project preceded the team's move toward multiplayer social strategy games.
Games and ongoing development
First Class Trouble (2021) established the studio's multiplayer direction. Published by Versus Evil, the game places players aboard the luxury starship ISS Alithea, where they must disable a rogue artificial intelligence while identifying murderous personoid impostors within their group. Its availability through PlayStation Plus and Steam helped introduce more than a million players to the studio's approach to social gameplay.
The portfolio subsequently expanded with Neighbors: Suburban Warfare (2025), an early-access multiplayer game built around neighborhood sabotage and suburban conflict. Invisible Walls also collaborates with Ghost Ship Games on Deep Rock Galactic, contributing co-development and ongoing seasonal content beginning with Season 06 – Relics of Hoxxes (2026).
Its development capabilities include full-cycle game design and production, multiplayer systems architecture, co-development, live operations and continuing content updates. The combination of original games and collaborative seasonal development connects its social gameplay focus with ongoing support for established multiplayer experiences.
Invisible Walls was acquired by Amplifier Game Invest in March 2022. Following the subsequent group restructuring and late-2025 spin-off, it became part of Coffee Stain Group while continuing to operate as a distinct development studio.
More about Invisible Walls
Founders and leadership
The studio is led by co-founders David Jean Heldager (CEO), Sebastian Bevensee (Gameplay Director), Andreas Bech (Creative Director) and Kasper Boisen (Release Manager).
Technology and recognition
Aporia: Beyond the Valley was developed in CRYENGINE and won CRYENGINE's Indie Game of the Year in 2017. The recognition was awarded to the game.
Operating approach
The report describes the studio as retaining decentralized creative independence within its group.
Notable credits
4 creditsOffices
Where Invisible Walls is based
- Copenhagen, Denmark
Copenhagen offices
HeadquartersAbout this office
**Office** Status: active Headquarters Address: Frederiksberggade 28, 2. tv, 1459 København K, Denmark Opened: 2022 Current headquarters and development studio, following the April 2022 relocation. --- **Office** Status: inactive / historical Address: Laplandsgade 4, 2. sal, 2300 København S Closed: 2022 Former studio premises used before the April 2022 move to Frederiksberggade.
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