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Intercept Games

Games & Interactive
Open roles
0
Founded
2020
Employees
N/A
Offices
0

About Intercept Games

Intercept Games was a Seattle-based video game development studio established by Take-Two Interactive in February 2020 under its Private Division publishing label. It was created specifically to lead development of Kerbal Space Program 2, a sequel focused on spaceflight, aerospace simulation and physics-driven sandbox play. The studio operated as an internal development team rather than an independent developer offering services to outside clients.

Its work combined orbital mechanics, complex physics simulation and vehicle modeling with game design, software engineering, art and animation. Unity engine architecture supported its development work, while simulation and strategy formed the core of its creative focus. The team handled development and subsequent Early Access updates for its parent organization.

Development history

Development of Kerbal Space Program 2 had originally been contracted to Star Theory Games. Following unsuccessful acquisition discussions and the termination of that development agreement, Take-Two established its own Seattle studio and recruited approximately a third of Star Theory’s staff. Intercept Games continued the project through a development period affected by technical complexities and the COVID-19 pandemic.

The game entered Steam Early Access for Windows PC on February 24, 2023. Its initial reception was mixed, with performance problems and bugs affecting the launch. Subsequent updates addressed stability and gameplay, including the major For Science! update released on December 19, 2023.

Closure

Take-Two’s corporate cost-reduction programme in April 2024 preceded the permanent closure of the studio. Washington State employment disclosures recorded the shutdown of its Seattle operation and associated layoffs effective June 28, 2024, when Intercept Games ceased operations.

Take-Two later sold the Private Division publishing label and certain portfolio assets in November 2024. Intercept Games had already closed and was not transferred as an ongoing business in that transaction. Its historical website subsequently became inactive.

More about Intercept Games

Early creative team

Nate Simpson and Nate Robinson were among the key creative leads recruited from Star Theory during the studio's formation in 2020. These are historical team associations, rather than current leadership appointments.

Workspace design

The studio used a regional workspace featuring a sustainable office buildout.

Notable credits

1 credit
  • Kerbal Space Program 2

Offices

Current and former locations of Intercept Games

1 location
  • Seattle office

    Former office
    Watershed Building, 900 N 34th Street, Seattle, WA 98103Seattle, Washington, United States

    Opened 2020 · Closed 2024

    Former sole operating facility, using Private Division's regional office space in Fremont. The saved 1012 2nd Avenue address was erroneous.

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