Back to all studios
INA

Inari Games

Games & Interactive
Open roles
0
Founded
2017
Employees
1-10
Offices
0

About Inari Games

Inari Games is an independent game-development studio founded in 2017. Its early work focused on mobile puzzle games and voice-first experiences, shaped by a stated desire to create more stimulating alternatives to repetitive trivia and casual-game formats. The studio’s catalog spans wordplay, strategy and interactive voice entertainment.

Its released and documented projects include Word Ladder, a mobile puzzle game inspired by Lewis Carroll’s 1879 “doublet” mechanic; the Amazon Alexa voice games Charlie's Heist and Magic 8; and Unity-based mobile title Word Stairs. Studio background records also list an early iOS game, Inari.

Games and interactive experiences

Inari Games works across several connected areas:

  • Mobile game development for iOS and Android
  • Word and puzzle-game design
  • Interactive voice experiences for Amazon Alexa
  • Unity development and real-time graphics experimentation

The studio develops proprietary first-party projects rather than presenting itself as a work-for-hire production vendor. Its earlier releases combine casual accessibility with verbal challenges, trivia-oriented scenarios, code-breaking themes and strategy-led gameplay.

Current technical direction

More recent recruitment indicates an active stealth-stage research-and-development effort in advanced real-time character rendering using Unity’s High Definition Render Pipeline. This work moves beyond the studio’s earlier casual and voice-game catalog toward photorealistic digital humans and production-grade character systems.

The initiative includes real-time rendering research, character look-development and custom shader work for skin, facial materials and eyes. Inari Games is seeking to produce convincing digital-human imagery across a range of skin tones while refining the subtle surface and lighting behaviour needed for close-up characters.

The studio operates as a distributed remote team, combining internal development with specialized technical-art and Unity-engineering contributors. This model supports both its established interactive releases and its current graphics-focused R&D programme.

More about Inari Games

Real-time character research

Inari Games’ current technical R&D includes a proprietary Unity HDRP character system. The reported work covers custom dual-lobe specular shaders, subsurface-scattering diffusion profiles for varied human skin tones, regional facial roughness maps, and fine eye details such as wet eye menisci and iris parallax.

Operating model

The studio works asynchronously as a fully remote distributed team, supplementing internal development with specialized senior technical artists and freelance Unity engineers for look development, HLSL shader programming and systems engineering.

Notable credits

6 credits
  • Word Ladder
  • Charlie's Heist
  • Magic 8
  • Word Stairs
  • Inari
  • Unannounced Stealth Project

Open roles

Find your next role at Inari Games

No open roles right now

Check back for new opportunities at Inari Games.

Visit studio website