Impulse Gear
- Open roles
- 0
- Founded
- 2013
- Employees
- 11-50
- Offices
- 1
About Impulse Gear
Impulse Gear is an independent game development studio founded in 2013 and based in San Francisco, California. It develops original AAA games with a particular focus on virtual reality and first-person shooters. Its team brings experience from console, PC, mobile and VR development, including backgrounds at Sony Interactive Entertainment, Electronic Arts, Ubisoft and 2K Games.
The studio builds gameplay around the demands of immersive headsets, combining game design, software engineering, real-time rendering and art production. Its capabilities include locomotion systems, weapon handling, character and environment creation, multiplayer networking and cross-platform matchmaking. Hardware and input development also form part of its work: Impulse Gear collaborated with Sony Interactive Entertainment on the PlayStation VR Aim Controller alongside development of its debut game.
Games and development
Released in May 2017 for PlayStation VR, Farpoint is a science-fiction first-person shooter published by Sony Interactive Entertainment. Set on a hostile alien planet, it combines a narrative campaign with cooperative play and gunplay designed for VR. The studio subsequently expanded the game through the Cryo Pack, which added ice-themed environments and challenges, and the Versus Expansion Pack, which introduced competitive multiplayer modes and weapon progression.
Impulse Gear followed with Larcenauts in June 2021. The multiplayer hero shooter features 6v6 team combat, eight alien Specialists and character progression. Released for Meta Quest, Oculus Rift and SteamVR, it supports cross-platform play. Its later The Zarius Heist Update added further content, including payload modes, maps and the Specialist Imperia.
Across these projects, the studio's work spans narrative adventures, cooperative encounters and competitive multiplayer. Its production experience connects original game development with the technical requirements of VR platforms, including spatial input, motion-based aiming and shared online play.
More about Impulse Gear
Founders and leadership
The report identifies Seth Luisi, Greg Koreman and Randy Nolta as the founders. Seth Luisi is identified as CEO and Game Director, with the corporate summary also listing him as President. Before co-founding the studio, Luisi spent more than a decade at Sony Computer Entertainment America, where he originated and led the SOCOM: U.S. Navy SEALs franchise.
Hardware collaboration
The Aim Controller collaboration involved Sony teams in Tokyo and San Mateo. The development work addressed free locomotion, aim alignment and immersion, combining dual analog sticks, internal motion sensors, two-handed grips and vibration haptics. The controller was revealed alongside Farpoint at E3 2016.
Workplace approach
The studio's careers page describes a collaborative team and states a commitment to supporting employees' success.
Notable credits
6 creditsOffices
Where Impulse Gear is based
- San Francisco, California, United States
San Francisco offices
HeadquartersAbout this office
**San Francisco Studio Headquarters** Status: active Headquarters Address: 456 Montgomery Street, Suite 500, San Francisco, CA 94104, United States Overall headquarters and main development studio, supporting creative direction, engineering, VR art production, narrative writing and business administration. --- **Office** Status: inactive / historical Address: 28 2nd St, San Francisco, CA 94105, United States Earlier documented studio address. The report identifies Montgomery Street as the current premises; no departure year is supplied.
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