IMMANENT
- Open roles
- 0
- Founded
- 2016
- Employees
- 11-50
- Offices
- 1
About IMMANENT
IMMANENT is a motion design and live visual production studio based in Los Angeles, California. Founded by motion designer and director Drew Best in 2016, the studio creates visual experiences for concert tours, music festivals, television performances and award broadcasts. Its work combines cinematic screen content with real-time graphics, helping digital environments become part of a live performance’s stage design and storytelling.
The studio develops custom visuals for settings ranging from festival stages to arenas and stadiums. Its capabilities span creative direction, motion graphics, 3D modeling, video production and editing, alongside touring production, media server programming and timecode services. This combination connects the creation of visual material with the technical requirements of presenting it during a live show.
Visual worlds for live performance
IMMANENT’s projects use animated environments, simulated effects and digital set extensions to give performances a distinct visual setting. The studio blends motion graphics, procedural animation, fluid simulations and live-rendered effects, adapting its approach to an artist’s creative direction and the physical architecture of the stage. Its work includes both prepared screen sequences and interactive elements that respond during a performance.
For Weezer’s Voyage to the Blue Planet Tour, the studio developed cinematic science-fiction environments. Its contribution to Excision’s Nexus Tour included 3D stage environments and illusions designed to extend beyond the apparent boundaries of the screens. Other work includes maritime imagery for SZA, surreal stage extensions for Tyler, The Creator, and cyberpunk cityscapes for Lil Nas X’s Long Live Montero Tour.
The studio also produces visuals for festival and broadcast contexts, including Camp Flog Gnaw, Head in the Clouds and BET Awards performances. Across these formats, its practice brings together content design, animation and live playback expertise. Its portfolio encompasses concert touring, festival appearances, televised performances and experiential entertainment, with projects tailored to the different visual and technical demands of each setting.
More about IMMANENT
Leadership and team
- Drew Best is founder, CEO and Executive Director. He studied visual effects and computer animation at Vancouver Film School and brings more than two decades of motion graphics and music industry experience.
- The public team directory identifies Tara LaPlante as Producer, Colin Strang as 3D Artist and Technical Lead, and Ben Leonard as Designer, 3D Artist and Art Director.
- Romario Rivera combines editing, VJing, Disguise operation and festival project management.
Production methods
The reported production toolkit includes Unreal Engine 5, Notch Blocks, Cinema 4D, TouchDesigner and Disguise media servers. Technical applications include DMX-driven virtual lighting rigs and synchronized playback setups.
For 88rising’s Head in the Clouds Festival, the studio engineered live mascot puppetry and generative reactive graphics using Notch. This illustrates how its interactive work combines character performance with real-time visual systems.
Notable credits
15 creditsOffices
Where IMMANENT is based
- 3234 Kazaz Lane, Los Angeles, CA 90039, USALos Angeles, California, United States
Los Angeles office
HeadquartersOverall company headquarters and main studio in Atwater Village, operated by Immanent Incorporated.
Open roles
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