Illfonic
- Open roles
- 2
- Founded
- 2007
- Employees
- 51-200
- Offices
- 4
About Illfonic
Founded in 2007, IllFonic is an independent video game developer and publisher with a mission to redefine how games are made and marketed by veteran experts from the music, technology, and gaming industries.
Specialization: Independent video game development and publishing.
Core Values: Gameplay before everything, create smarter, ideas come from individuals while games come from teams, and a focus on fun, understandable player experiences.
Services: Full-cycle game development, asymmetric multiplayer design, co-development/supportive development, and digital publishing.
More about Illfonic
Status: Private / Active
Key People: Charles Brungardt (CEO & Co-Founder), Kedhrin Gonzales (Creative Director & Co-Founder), Raphael Saadiq (Co-Founder), Paul Jackson (CTO), Gio Corsi (Chief Product Officer)
Tools: Unreal Engine, CryEngine
Portfolio - Key Projects: Friday the 13th: The Game, Predator: Hunting Grounds, Ghostbusters: Spirits Unleashed, Killer Klowns from Outer Space: The Game, Arcadegeddon, and Dead Alliance.
Collaborations: Star Citizen, Evolve, Armored Warfare, Crysis 3, Nexuiz, and Sonic Boom: Rise of Lyric.
Notable credits
12 creditsOffices
Where Illfonic is based
- Austin, Texas, United States
Austin office
- Golden, Colorado, United States
Golden office
- Lakewood, Colorado, United States
Lakewood office
- Tacoma, Washington, United States
Tacoma office
Open roles
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