Iceberg Interactive
- Open roles
- 0
- Founded
- 2009
- Employees
- 11-50
- Offices
- 1
About Iceberg Interactive
Iceberg Interactive is an independent Dutch video game publisher and distributor founded in 2009. Working with independent and mid-sized developers, it brings PC and console games to international audiences while combining digital storefront distribution with a selective physical boxed-retail presence.
The publisher emerged during the transition toward download platforms and built direct distribution relationships across major PC and console ecosystems. Its catalogue spans strategy, simulation, action, adventure, and atmospheric narrative games, with releases available across Windows, macOS, Linux, PlayStation, Xbox, and Nintendo Switch.
Publishing support
Iceberg provides developer partners with end-to-end publishing support, including:
- Worldwide digital and selected retail distribution
- Production milestone and build assessment
- Structured quality-assurance testing and bug tracking
- Multilingual localization, translation management, and cultural adaptation
- Press, influencer, marketing, and storefront-optimization campaigns
- Community management, player support, and beta or play-test administration
Its publishing approach combines campaign and community work with digital-storefront intelligence, including traffic and conversion analysis intended to improve discoverability and presentation in competitive marketplaces.
Catalogue
Iceberg has published or partnered on titles and franchises including Killing Floor, Killing Floor 2, Maneater, Chivalry 2, Endless Space, Endless Legend, the Starpoint Gemini series, the StarDrive series, Strange Horticulture, Railroad Corporation, Blazing Sails, Circle Empires, Land of the Vikings, AirportSim, CLeM, and Hellbreach: Vegas.
Its continuing catalogue also includes projects such as Strange Antiquities, Circle Empires 2, Railroad Corporation 2, Radiolight, and Heroes of Valor. The company remains independently and privately held.
More about Iceberg Interactive
Leadership
- Erik Schreuder — Founder and Chief Executive Officer
- Howard Newmark — Sales Director
- Raymond Snippe — Business Development Director
- Michael van Zijl — Artistic Director
Operating approach
Iceberg describes itself as operating with a “staffed by gamers” philosophy and working closely with independent and mid-sized developers worldwide. It combines traditional retail experience with digital-platform publishing, using storefront traffic and A/B analytics to improve game discoverability, tagging, and conversion.
Notable credits
24 creditsOffices
Where Iceberg Interactive is based
- Belgiëlaan 63G, 2034 AW HaarlemHaarlem, North Holland, Netherlands
Haarlem office
HeadquartersGlobal corporate headquarters for publishing operations, production, marketing, and community management.
Open roles
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