Hyperstrange
- Open roles
- 0
- Founded
- 2015
- Employees
- 11-50
- Offices
- 1
About Hyperstrange
Hyperstrange is an independent game developer and publisher based in Warsaw, Poland. Founded in 2015 by Przemysław Miliński and Łukasz Jarząb, the studio focuses on intense action games, retro-inspired first-person shooters, and fast-paced melee combat. Heavy metal aesthetics, dark humor, and dark fantasy and horror settings are recurring features of its work.
Its internally developed games span several approaches to action design. ELDERBORN combines first-person melee combat with souls-lite progression, while CROSSBOW: Bloodnight concentrates on arena shooting and score attacks. Blood West brings together immersive stealth, western horror, and first-person shooting. Released on PC in December 2023, it subsequently expanded to PlayStation 5 and Xbox Series X/S through a publishing partnership with New Blood Interactive.
Development and collaborations
Hyperstrange works both on its own projects and alongside other developers and publishers. It co-developed POSTAL: Brain Damaged with CreativeForge Games, collaborating with franchise rights holder Running With Scissors on the project. Its development portfolio also includes Rayze and the 3D survivor-action roguelite slasher Hordes of Hunger, developed with Kwalee as publisher. These projects place responsive combat and distinct visual and thematic identities at the center of the studio’s development work.
Publishing and production support
Alongside game creation, Hyperstrange supports independent developers through publishing, porting, and quality assurance. Its publishing activities encompass marketing, public relations, storefront management, and worldwide distribution. Technical services include console adaptation, testing, and platform compliance, supporting releases across PC and console markets.
Its publishing and support portfolio includes Frozenheim, developed by Paranoid Interactive; Jupiter Hell, developed by ChaosForge; and independent titles such as EQI, EMPTY SHELL, and Incision. The company’s work reaches PC storefronts including Steam, GOG, and Epic Games Store, alongside PlayStation, Xbox, and Nintendo Switch platforms.
Originally incorporated as a limited liability company, Hyperstrange converted into a Polish joint-stock company in September 2021. It continues to operate as an independent developer and publisher.
More about Hyperstrange
Leadership and founders
- Co-founders Przemysław Tomasz Miliński and Łukasz Jacek Jarząb serve on the Management Board. Jarząb also holds the Lead Tech & Game Director role.
- Miliński previously worked as a graphic designer at 11 bit studios; Jarząb previously worked as a programmer at Crunching Koalas.
- Sebastian Ponikowski chairs the Supervisory Board, whose members also include Ewelina Milińska.
Operating model and partnerships
- Financial reporting describes a core salaried team supplemented by contracted developers and B2B contributors.
- Hyperstrange's relationship with Paranoid Interactive includes joint research and development consultation and a direct minority holding of 300 shares.
- A December 2023 agreement transferred selected publishing catalog responsibilities to Untold Tales while preserving Hyperstrange's revenue participation.
Corporate milestones
- The studio was established on March 20, 2015, the day of that year's solar eclipse.
- Reported fully paid share capital increased from PLN 121,650.00 to PLN 134,605.20.
Notable credits
11 creditsOffices
Where Hyperstrange is based
- Warsaw, Masovian Voivodeship, Poland
Warsaw offices
HeadquartersAbout this office
**Office** Status: active Headquarters Address: ul. Wita Stwosza 32/7, 02-661 Warsaw, Poland Current headquarters and central development studio, following relocation from the Cybernetyki premises. --- **Office** Status: inactive / historical Address: ul. Cybernetyki 19A/19B, 02-677 Warsaw, Poland Former studio and headquarters premises, vacated when the company moved to Wita Stwosza.
Open roles
Find your next role at Hyperstrange