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Hoplon

Games & Interactive
Open roles
0
Founded
2000
Employees
51-200
Offices
1

About Hoplon

Hoplon is an independent Brazilian game developer and publisher founded in 2000 in Florianópolis, Santa Catarina. Its work spans multiplayer online games, free-to-play experiences and interactive software, combining game production with the technical infrastructure needed to operate online titles. The studio develops original games and publishes releases for international audiences.

Multiplayer games and original productions

An early major project was Taikodom, released in 2008, followed by Taikodom: Living Universe. These space-based multiplayer games formed an important part of Hoplon’s development history, bringing together online world design, space combat and the engineering demands of persistent multiplayer experiences.

In 2014, Hoplon collaborated with the Piólogo Brothers and IzyPlay on Mundo Canibal Apocalipse, also known as Apocalypse: Party’s Over. The beat ’em up added a different style of action game to the studio’s portfolio alongside its online multiplayer productions.

Its subsequent flagship title, Heavy Metal Machines, combined post-apocalyptic vehicular combat with multiplayer online battle arena mechanics. Following early access, the game launched worldwide on Steam in September 2018 and later expanded to PlayStation 4 and Xbox One. Hoplon supported the title through live operations and organized competitive play. Its dedicated servers closed on August 30, 2022; the company continued operating as a game development and technology business.

Development and publishing capabilities

Hoplon’s capabilities cover the full game development cycle, including concept development, design, art, engineering and testing. Its technical specialties include Unity3D and C# architecture, optimization, multiplayer backend infrastructure and dedicated server management. Console porting and compliance work support releases across PC and console platforms.

Alongside production, the studio’s activities include publishing, global storefront distribution, community operations and ongoing game support. Its broader software work encompasses custom development and technical consulting. This combination of creative production, engineering and publishing reflects a business built around both making games and maintaining the systems through which players experience them.

More about Hoplon

People and early development

  • Historical founders: Tarquínio Teles and Maurício Amaral.
  • As of November 2026, the report identifies Rodrigo Augusto Campos as president and Erich Muschellack as director.
  • The company graduated from the CELTA business incubator.

Technology and collaborations

  • Hoplon’s proprietary Swordfish backend powered Heavy Metal Machines.
  • Taikodom’s development involved an enterprise collaboration using IBM mainframe technology, with international distribution through GamersFirst / Reloaded Games.
  • The European Metal League competition was organized in partnership with ESL Play.
  • Plot Interactive contributed UI and chat systems to Heavy Metal Machines as a development partner.

Recognition

The report records Great Place to Work certification for Hoplon, alongside the FIESC Award for Education (2018) and the CERTI Floripa Ecosystem Innovation Award (2018). It does not establish a year for the workplace certification.

Notable credits

6 credits
  • Heavy Metal Machines
  • Mundo Canibal Apocalipse / Apocalypse: Party's Over
  • Taikodom: Living Universe
  • Taikodom
  • Bitverse
  • APB Reloaded — Brazilian Portuguese publishing

Offices

Where Hoplon is based

1 location
  • Florianópolis office

    Headquarters
    Passeio Primavera - Impact Hub, Rodovia José Carlos Daux, 4150, KM 4, Salas 01 e 02, Saco Grande, CEP 88032-005Florianópolis, Santa Catarina, Brazil

    Corporate and studio headquarters at Passeio Primavera - Impact Hub.

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