HoloForge Interactive
- Open roles
- 0
- Founded
- 2016
- Employees
- 11-50
- Offices
- 1
About HoloForge Interactive
HoloForge Interactive is the enterprise extended reality division of Asobo Studio, based in Bordeaux, France. It develops custom mixed reality, augmented reality and virtual reality applications for professional environments, bringing real-time 3D visualization and interaction to industrial, healthcare, cultural and educational projects.
The division was established in 2016 after work with Microsoft on the original HoloLens began in 2011. Its approach draws on game development techniques, including procedural visualization and interactive user experience design, to make complex information accessible through immersive applications. HoloForge operates within Asobo Studio, combining specialist XR development with access to the wider studio’s technical resources.
Immersive applications for professional use
Industrial work includes procedural training, safety simulations, assembly guidance and remote expert assistance. Applications can place instructions, schematics and operational data within a technician’s field of view, connecting digital information with physical equipment. Digital twins and spatial visualization also support the interpretation of complex industrial environments.
For Naval Group, HoloForge developed NAV Assist, which projects holographic schematics onto FREMM frigate hulls to assist shipyard technicians. Its collaboration with Framatome produced Holo Help Vision, a mixed reality suite for radiation mapping and operator training in nuclear facilities. In healthcare, HoloForge co-developed Nomadeec with Exelus, enabling emergency responders to communicate with physicians through a HoloLens-based telemedicine application.
Culture, heritage and learning
HoloForge also creates immersive experiences that explain historical places and scientific ideas. Its Mont-Saint-Michel installation, developed with Microsoft and Iconem, presents the site’s architectural evolution through holographic visualization. Le Casino Perdu reconstructs Nice’s demolished Jetée-Promenade casino, while Holo-Math at Maison Poincaré uses mixed reality to explore Brownian motion and mathematics.
Across these areas, the studio combines 3D content, interface design and application development with attention to ergonomics and the needs of users in their working environments. Its commercial offering spans immersive training, augmented field assistance, interactive exhibitions and custom XR research and development.
More about HoloForge Interactive
Leadership
The research identifies Boris Gambet as Department Head, supported by Simon Eyraud (Project Lead), Clément Karrer (Technical Lead), Matthis Seguin (Art Lead), Anthony Gauthier (QA Lead), and Hugo Danthez (Communications & Marketing). Asobo co-founders Sebastian Wloch, CEO, and David Dedeine, CCO, oversee the division’s strategic direction.
Technology
HoloForge describes a proprietary, hardware-agnostic SDK designed to support high-performance 3D visualization and interaction across different headsets and devices without vendor lock-in.
Project recognition
- NAV Assist received a Laval Virtual Award for Engineering & Construction.
- Holo Help Vision received the AR/VR Business Day Energy Award.
- Nomadeec AR received a Laval Virtual Award for Environment & Health.
- The Mont-Saint-Michel mixed reality installation received a Laval Virtual Award for AR/VR For A Cause.
- Holoportation received the Laval Virtual Award for Services in 2022.
- Le Casino Perdu was selected for Museum Connections Innovation Duos in 2024.
Notable credits
11 creditsOffices
Where HoloForge Interactive is based
- 6 Rue de la Seiglière, 33800 Bordeaux, FranceBordeaux, Nouvelle-Aquitaine, France
Bordeaux Studio / Headquarters
HeadquartersHoloForge's primary office, co-located within Asobo Studio's headquarters.
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