Hivemind
- Open roles
- 0
- Founded
- 2022
- Employees
- 1-10
- Offices
- 0
About Hivemind
Hivemind is a boutique 3D game-art and environment-production studio creating modular, game-ready content for developers working in Unreal Engine and Unity. Its work spans commercial digital asset publishing and external environment development, with a focus on reusable architectural systems, props, foliage, visual effects, and complete scene-building kits.
The studio designs assets for real-time production, from stylized fantasy settings to realistic industrial, urban, historical, and science-fiction worlds. Its environment packs are built around modularity, enabling teams to construct varied levels while retaining a coherent visual language and production-ready technical setup.
Environment and asset production
Hivemind's capabilities include:
- Modular 3D environment design and architectural kits
- Unreal Engine 5 environment work, including Lumen lighting and Niagara visual effects
- Unity asset conversion and optimization
- PBR materials, texturing, retopology, mesh cleanup, collision setup, and LOD generation
- Game-ready props, dungeon systems, foliage, and spline-based construction tools
Alongside asset creation, the studio offers full-cycle Unreal Engine development work, including Blueprint and C++ gameplay implementation, animation integration, level design, lighting, audio implementation, and QA.
Marketplace-focused output
Hivemind publishes environment and effects packages through major digital marketplaces for audiences ranging from solo creators to AAA production teams. Its catalog includes medieval towns, Viking settlements, castles and dungeons, caves and ruins, haunted houses, industrial facilities, sewers, post-apocalyptic city environments, and modular construction systems.
Selected releases include Townsmith: Modular Medieval Town, Valhalla - Viking Village, Castle of Eternal Mist, Modular Haunted House, Toskov: Post Apocalyptic City Megapack, and Ultimate Building System. The studio also develops collaborative packages such as Gladiator Colosseum, Stylized Nature, Olympus - Temple of the Gods, and House On A Hill.
Hivemind operates as a distributed, remote-first creative studio based in Toronto, coordinating specialized environment, concept, and technical-art talent for game-development clients and marketplace customers worldwide.
More about Hivemind
Collaborative production model
Hivemind frequently collaborates with independent environment and concept artists on asset packages, contributing post-production polishing, lighting, cinematic showcase rendering, and commercial publishing support. The studio also maintains technical support for game developers through its Discord community and YouTube presence.
Notable credits
12 creditsOpen roles
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