High Voltage Software
- Open roles
- 0
- Founded
- 1993
- Employees
- 51-200
- Offices
- 2
About High Voltage Software
High Voltage Software is a US game-development studio founded in 1993 by Kerry J. Ganofsky. Based in Illinois with a second creative studio in New Orleans, it develops full-cycle games and works as a co-development partner on large-scale AAA productions. Since its acquisition by Keywords Studios in December 2020, the company has continued to operate within Keywords’ Create service line.
The studio’s work spans original games, licensed projects, ports, technical support, and collaborative production across PC, consoles, and VR platforms. Its capabilities combine gameplay and systems engineering with design, art, animation, audio, technical art, and platform optimization.
Development capabilities
- Full-cycle game production, from prototyping and technical design through production support
- AAA co-development, engineering, multiplayer and netcode architecture
- Gameplay, AI, physics, rendering, engine optimization, profiling, and tools development
- Level design, systems balance, UI/UX implementation, concept art, 3D modeling, rigging, and texturing
- Motion-capture animation, sound design, foley, and voice-over integration
- Cross-platform porting and optimization for PC, consoles, and VR headsets
- VR and AR interactive development, including work with Unreal Engine programming and Blueprint systems
High Voltage Software has also developed proprietary technology, including its historical Quantum3 engine. The engine powered The Conduit, a Nintendo Wii first-person shooter designed to push the platform’s visual and mechanical capabilities; the studio later released Conduit 2.
Selected work
Its credits include Fortnite co-development, Mortal Kombat X, Injustice: Gods Among Us, Saints Row IV: Re-Elected, Saints Row: Gat out of Hell, The Walking Dead: Saints & Sinners, Damaged Core, Dragon Front, Lego Racers, and the Hunter: The Reckoning series.
The studio’s history reaches back to early multi-platform development, from Atari Jaguar-era work to current-generation consoles and VR. This breadth has supported long-running collaborations with publishers and development partners while maintaining a focus on technically demanding game production.
Notable credits
21 creditsOffices
Where High Voltage Software is based
- 2345 Pembroke Ave, Hoffman Estates, IL 60169, USAHoffman Estates, Illinois, United States
Hoffman Estates office
HeadquartersOpened 1993
About this office
Corporate headquarters and development facility, originally opened in 1993; includes motion-capture stages, sound recording studios, and engineering facilities.
- 201 Saint Charles Ave, Suite 2220, New Orleans, LA 70170, USANew Orleans, Louisiana, United States
HVS NOLA
Opened 2015
Regional creative branch known as HVS NOLA, established in Place St. Charles with Louisiana digital media incentive support.
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