HexaNeph Games
- Open roles
- 0
- Founded
- 2019
- Employees
- 1-10
- Offices
- 0
About HexaNeph Games
HexaNeph Games is an independent video game development studio founded in July 2019 by programmer and game designer Chris Cunningham. Initially a solo venture, it has grown into a six-person, globally distributed team developing character-driven interactive games with a focus on distinctive mechanics, hand-crafted art, and narrative worldbuilding.
The studio works across the full development process, including game design, gameplay programming and systems architecture, 2D concept art and illustration, character and creature animation, music composition, sound design, and audio engineering. Its visual work uses traditional frame-by-frame 2D animation created in Toon Boom Harmony.
Current projects
Its debut release, Hint: It's a puzzle game, is a free Android puzzle title built around changing puzzle rules and multiple endings. The game features voiced companions, original audio, and an unconventional puzzle structure; it was updated in May 2026.
HexaNeph Games is also in full production on Alarial's Blessing, a modern top-down, turn-based JRPG. The project combines tactical combat, mature character storytelling, hand-drawn animation, and a fantasy setting centered on three wandering mercenaries and a goddess who will not let them die.
Development approach
The studio’s work emphasizes twists on familiar genres rather than conventional genre formulas. Its remote-first team collaborates across the United States, Europe, and Asia while developing games for PC, mobile, and, where supported by project plans, console platforms.
In 2026, Alarial's Blessing completed a successful Kickstarter campaign, exceeding its funding target and enabling the team to enter full production. The game is planned for PC and major consoles, with a projected mid-2028 release window.
More about HexaNeph Games
Team and creative policy
HexaNeph Games was founded by Chris Cunningham, who serves as game designer and programmer. The team also includes artist Janine Maganito, composer and sound designer Pietro Frigerio, animators Asher Bozman and Greta Hand, and senior artist Elaine Luo.
The studio has a stated policy against using AI to create content, describing its creative work as made by humans rather than generative-AI tools.
Notable credits
2 creditsOpen roles
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