Heart Machine
- Open roles
- 0
- Founded
- 2013
- Employees
- 1-10
- Offices
- 1
About Heart Machine
Heart Machine is an independent video game development studio founded in 2013 by designer and director Alx Preston. Based in Culver City in the Greater Los Angeles area, it creates original games built around atmospheric worlds, narrative-driven action, fluid combat and kinetic movement. Its work spans detailed 2D pixel art and expansive 3D environments, with a recurring emphasis on surreal settings and storytelling through world design.
The studio established its creative identity with Hyper Light Drifter, released in 2016. Its intricate pixel art, challenging action and atmospheric storytelling became defining elements of Heart Machine's approach. The game received critical recognition, including multiple Independent Games Festival awards.
With Solar Ash, released in December 2021 and published by Annapurna Interactive, the studio brought its world-building into three dimensions. The game centers on high-speed traversal and platforming, extending the studio's interest in movement and striking environments into a different visual and mechanical format.
Its subsequent projects include Hyper Light Breaker, an open-world 3D cooperative action roguelite set in the Hyper Light universe and published by Arc Games, and Possessor(s), a 2D side-scrolling action game published by Devolver Digital. Together, these projects reflect a development practice that moves between visual formats while retaining a focus on action, atmosphere and distinctive fictional worlds.
Heart Machine's capabilities cover full-cycle game development, including game and level design, gameplay and systems programming, narrative design, world lore, 2D animation, 3D character and environment art, and audio integration. Its production work combines creative direction, technical development and original intellectual property creation.
More about Heart Machine
Leadership
Alx Preston serves as Studio Director and Creative Director.
Origins and early support
The studio's name and Hyper Light Drifter were inspired by Preston's lifelong experience with congenital heart disease. Its September 2013 Kickstarter campaign raised more than $640,000. The studio initially developed within Glitch City, originally called Glitch Space, an independent game developer co-working collective.
Technology and working model
Solar Ash was developed using Unreal Engine. The studio describes its working model as combining a physical production facility with hybrid and remote-flexible options.
Workforce organization
In early 2026, frontline staff organized through CODE-CWA and secured voluntary recognition of a wall-to-wall bargaining unit with Communications Workers of America Local 9003.
Notable credits
4 creditsOffices
Where Heart Machine is based
- 8439 Warner DriveCulver City, California, United States
Heart Machine Headquarters & Production Studio
HeadquartersPrimary headquarters and physical production studio, with hybrid and remote-flexible working options.
Open roles
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