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Hashbane Interactive

Games & Interactive
Open roles
0
Founded
2020
Employees
1-10
Offices
1

About Hashbane Interactive

Hashbane Interactive is an independent video game development and publishing studio based in Auckland, New Zealand. Founded in 2020, it grew out of a team with experience in commercial 3D visual production, CGI animation and architectural modeling at Dane Design Limited. The transition brought that visualization background into the development of games for PC and consoles.

The studio is developing its debut title, Instinction, a prehistoric first-person narrative action-adventure built in Unreal Engine 5. Planned for PC, PlayStation 5 and Xbox Series X/S, the game combines dinosaur encounters, survival mechanics and environmental exploration within a semi-open, wide-linear adventure. Its early concept drew inspiration from dinosaur survival games such as Dino Crisis, while subsequent production expanded the project's scope.

Development approach

Hashbane's work emphasizes detailed prehistoric creatures and environments. Its capabilities span high-fidelity 3D modeling, creature sculpting, anatomical animation and CGI production, supported by rendering techniques including photogrammetry and ray tracing. Consultation with professional paleontologists informs the anatomical and behavioral portrayal of prehistoric fauna. Environmental audio and convolution reverb also form part of the studio's technical focus.

Alongside development, Hashbane handles publishing and community management for its own game. This combines production responsibilities with direct communication around the project's progress and planned release.

The company operates through a remote-hybrid model centered in Auckland, with contributors collaborating across New Zealand, the United Kingdom and other international locations. Its development structure brings together technical, creature-design, narrative and animation work across that distributed team.

More about Hashbane Interactive

Leadership

  • Jade Saunders is co-founder, CEO and a director.
  • Courtney O'Neill is co-founder, COO and a director.
  • Robin Edward Vickery, founder and partner at Hillfarrance Venture Capital, also serves as a director.

Funding and development milestones

In 2022, Hashbane secured seed-stage backing from Hillfarrance, co-investment from NZ Growth Capital Partners and an Epic Games MegaGrant. The financing enabled production to scale beyond the original small-release plans.

Technical background

The founding team had used Unreal Engine for architectural and commercial client projects since 2015. Its current rendering pipeline also incorporates DLSS.

Notable credits

1 credit
  • Instinction (upcoming)

Offices

Where Hashbane Interactive is based

1 location
  • Auckland office

    Headquarters
    11 Atalanta Way, Beachlands, Auckland, 2018, New ZealandAuckland, New Zealand

    Registered headquarters and executive operations hub directing the studio's remote-hybrid development structure.

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