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Handelabra Games

Games & Interactive
Open roles
0
Founded
2013
Employees
1-10
Offices
2

About Handelabra Games

Handelabra Games is an independent developer and publisher specializing in digital adaptations of designer board and card games. Founded in summer 2013 as an autonomous offshoot of the mobile software company Handelabra Studio, it focuses on translating physical tabletop play into software for desktop and mobile devices. The company operates from Cleveland, Ohio, and Halifax, Nova Scotia.

Its work combines software engineering with the interpretation of complex tabletop rules. Digital adaptations automate game-state management and rules enforcement while presenting cards, boards, and other components through interfaces designed for touchscreens and desktop displays. The studio develops for Windows, macOS, Linux, iOS, iPadOS, and Android, with online multiplayer and cross-platform play supported across its catalog.

The company's tabletop adaptation work began with a partnership with Greater Than Games on Sentinels of the Multiverse, released for PC and mobile in October 2014. Its subsequent portfolio includes Spirit Island, One Deck Dungeon, Aeon's End, One Deck Galaxy, Sentinels of Earth-Prime, and Bottom of the 9th. These projects span cooperative strategy, deck-building, dice-driven dungeon exploration, and sports-themed tabletop play.

Handelabra's development work extends beyond initial releases. It maintains digital games through expansions, downloadable content, interface improvements, and ongoing player support. Its capabilities also include publishing and storefront release management, original music, sound design, and community engagement. In July 2026, it released Relics of the Forge, an expansion for One Deck Dungeon, across Steam, iOS, and Android.

In April 2026, Handelabra acquired the Sentinel Comics intellectual property portfolio and the Greater Than Games brand from Flat River Group. A separate affiliated company, Sentinel Comics Media Holdings, was established to manage licensing and multimedia rights while the game studio continued its digital tabletop development work. As of November 2026, Handelabra remained active, maintaining its existing catalog and developing Sentinels of the Multiverse 2, which was scheduled for Steam Early Access in 2026.

More about Handelabra Games

Founders and leadership

  • Jeremy "Jaye" Handel is the founder, President, and CEO.
  • John Arnold is co-founder, Vice President, and Lead Developer. He joined the predecessor business in late 2009.

Development methods and community

  • The studio uses Unity for deterministic rule systems and dynamic game-state solvers, supporting the mechanical complexity of tabletop adaptations.
  • Regular Handelabra Live broadcasts share development previews with players. The studio also maintains a Discord community and uses BackerKit campaigns to engage supporters.
  • Its staff roster includes Jean-Marc Giffin in both programming and music composition, reflecting the team's combination of software and audio production roles.

Early history

The predecessor business initially developed mobile utilities, including Better Clock, GAME.minder, and Couplett. Its experience producing the mobile arcade brawler Uncle Slam in late 2011 helped prompt the founders' move toward dedicated game development.

Notable credits

10 credits
  • Sentinels of the Multiverse: The Video Game
  • Sentinels of the Multiverse 2 (in development)
  • Spirit Island Digital
  • One Deck Dungeon
  • One Deck Dungeon: Relics of the Forge
  • One Deck Galaxy
  • Aeon's End Digital
  • Sentinels of Earth-Prime
  • Bottom of the 9th
  • Sentinels Sidekick

Offices

Where Handelabra Games is based

2 locations
  • Cleveland office

    Headquarters
    Cleveland, Ohio, United States

    Overall company headquarters and primary operating base. University Heights and Cleveland describe the same Greater Cleveland premises.

  • Halifax Regional Municipality office

    Halifax Regional Municipality, Nova Scotia, Canada

    Secondary development branch supporting game programming and music composition.

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