Groovy Antoid
- Open roles
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- Founded
- 2016
- Employees
- N/A
- Offices
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About Groovy Antoid
Groovy Antoid was an independent Lebanese game development studio founded in Beirut in 2016. Its work centred on accessible 2D mobile and web games, combining quirky characters with straightforward mechanics. The studio developed for iOS, Android, browsers and instant or messenger-based gaming platforms, with a portfolio spanning arcade games, platformers, puzzles and experimental game-jam projects.
The company emerged from Lebanon’s indie game-jam community. Early concepts included Brane, developed for the 2015 Arabic Game Jam in Beirut, before the studio’s formal founding. Its subsequent work brought that experimental approach into commercial mobile development and short-form browser experiences.
Games and production
Its flagship release, Fat Bunny: Endless Hopper, appeared on iOS and Android in 2017–2018. Distributed in China through CMGE, the game surpassed three million downloads there and recorded more than 100,000 Google Play installs. Other releases included Sticky Pigeons, a browser and Windows action-versus game, alongside browser projects such as Temple Turner, Boom Boat and Glitch Control.
Alongside its own games, Groovy Antoid undertook co-development and work-for-hire prototyping for mobile publishers. Its capabilities covered game design, programming, concept art, 2D assets and character animation. Publishing relationships included Voodoo, Kwalee, Rakuten and CMGE, connecting its small independent production operation with international distribution and commercial development opportunities.
Company development
Participation in accelerator programmes helped the studio develop its commercial approach and international partnerships. It joined Speed@BDD in 2017 and the Rakuten Accelerator powered by Techstars in 2018.
The company later moved from physical studio operations to a fully remote model around 2021–2022. Active production ceased by 2023–2024, and the studio was reported as inactive and deadpooled by the November 2026 research date.
More about Groovy Antoid
Founders and historical leadership
- George Elhabr, Fouad Tabsh and Omar Al Fil founded the studio. Elhabr served as CEO and Tabsh as CTO; Samir Kazah served as Art Director. These are historical roles, not current executive appointments.
Development methods
- The studio used Unity for mobile titles and Cocos Creator for instant web experiences. In a Cocos industry testimonial, Elhabr described using Cocos Creator for HTML5 development since 2018.
- Sticky Pigeons was developed during a 48-hour Beirut game jam in 2017.
Accelerator participation
- The 2018 Rakuten Accelerator powered by Techstars selected Groovy Antoid among ten global startups for its Singapore programme. Participation provided mentorship and partnership opportunities with Rakuten Games Inc.; the report also identifies seed backing from Techstars and the Kafalat iSME Programme.
Recognition
- Fat Bunny: Endless Hopper won two awards at the 2017 International Mobile Gaming Awards MENA. The awards are attributed to the game.
Notable credits
7 creditsOffices
Current and former locations of Groovy Antoid
- Beirut Digital District (BDD), Bachoura, Beirut, LebanonBeirut, Beirut Governorate, Lebanon
Beirut office
Former officeHistorical company headquarters and physical studio. On-site operations ended following the transition to remote work around 2021–2022.
Open roles
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