GRAFX CO.
- Open roles
- 0
- Founded
- 2013
- Employees
- 11-50
- Offices
- 4
About GRAFX CO.
GRAFX CO. is a creative production and visual effects studio working across film, episodic television, advertising, branded content and healthcare communications. Founded in New York City in 2013, it developed from a boutique production operation into an international studio combining live-action filmmaking, animation and post-production. Its geographic presence spans the United States, Türkiye and India.
The studio supports projects from creative development and scripting through production planning, filming and final delivery. Its live-action capabilities include casting, location scouting, production design, cinematography, multi-camera shoots and aerial filming. Post-production brings together editorial, visual effects, compositing, motion graphics, character animation, sound design and color grading, allowing creative and technical work to continue across successive stages of a production.
Animation, visual effects and emerging production
GRAFX CO. creates 2D and 3D animation alongside photorealistic visual effects, including digital doubles, CG environments and set extensions. Its work encompasses cinematic storytelling, product visualization, commercial campaigns and media for experiential events. Previsualization and virtual production extend these capabilities into planning and on-set workflows.
Generative AI forms another part of the studio’s production offering. Applications include concept development, previsualization, scene compositing, motion design, style transfer, background replacement and cleanup. The company also develops custom workflows that integrate generative tools with broader production processes.
Healthcare and regulated communications
A dedicated healthcare and life sciences practice produces Mechanism of Action and Mechanism of Disease animations, medical product demonstrations, physician training videos and sales enablement content. The studio describes workflows designed to accommodate Medical Legal Regulatory review, claims tracking, fair balance considerations, localization and accessibility requirements.
Its wider client work serves entertainment and streaming, technology, corporate communications, automotive and motorsports, beauty, fashion and luxury markets. Deliverables range from broadcast commercials and social media content to feature films, documentaries and large-scale event displays. This breadth connects cinematic production and technical post-production with specialized scientific communication and experiential media.
More about GRAFX CO.
Leadership
Çağan Sean Yuksel is the founder, owner and Executive Creative Director. He is also a Forbes Agency Council member.
Production methods and operating model
The company describes a remote-first production network combining permanent directors, producers, animators and technologists with specialized international production hubs. Its decentralized structure supports a 24-hour “Follow-the-Sun” pipeline.
Custom generative AI workflows incorporate Cuebric, Runway and Google DeepMind models into production processes.
Collaborative history
In 2017–2018, GRAFX CO. entered a strategic operating alliance with Dreamspace Co. Their collaboration connects cinematic production with experiential installations and immersive activations, including the Digital Podium Festival and technology showcases. The report distinguishes GRAFX CO.’s continuing independent operations within this arrangement.
Notable credits
10 creditsOffices
Where GRAFX CO. is based
- 3A, Koldongri CHS, Parsiwada, Sahar Road, Andheri, Mumbai 400099, IndiaMumbai, Maharashtra, India
Mumbai office
Asia production hub.
- Ertürk Sokak, K1 Plaza Kat:3 Kavacık 34810, Beykoz, İstanbul, Türkiyeİstanbul, Türkiye
İstanbul office
Europe production hub.
- 1108 Lavaca St., Ste. 110 – 243, Austin, TX 78701, USAAustin, Texas, United States
Austin office
Texas studio and one of the company's two reported headquarters.
- 139 Fulton St., New York, NY 10038, USANew York, United States
New York office
Founding studio and one of the company's two reported headquarters.
Open roles
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