Back to all studios
GB3

Goose Byte

Games & Interactive
Open roles
0
Founded
2021
Employees
1-10
Offices
1

About Goose Byte

Goose Byte is an independent video game development studio based in Montreal, Quebec, Canada. Founded in September 2021, it creates original games built around accessible mechanics, cooperative play, and systems that encourage players to experiment. Its work spans multiplayer adventures, survival crafting, and science fiction, with development capabilities covering original concepts, prototyping, game programming, level design, and production for PC and consoles.

The studio was initially established under Amplifier Game Invest, part of Embracer Group. In July 2023, Goose Byte became fully independent through a buyout, retaining its intellectual property and original game concepts. Its development approach emphasizes approachable experiences with room for emergent social interaction, combining solo play with opportunities for friends to build, explore, and solve problems together.

Games and development

Sponge Break, released on PC through Steam on July 30, 2026, is a physics-driven cooperative rafting adventure developed by Goose Byte and published by Balor Games. Players guide a fragile raft through turbulent waterways, with drop-in multiplayer and proximity voice chat supporting the game's chaotic cooperative interactions.

The studio is also developing The Signal: Stranded on Sirenis, originally announced as The Signal. This narrative science-fiction survival crafting game takes place on an uncharted, sentient alien planet and places environmental stewardship at the center of its premise. Built with Unreal Engine 5, it combines exploration and construction with systems for designing and sharing custom vehicles, structures, and infrastructure blueprints.

Together, these projects reflect Goose Byte's focus on games where physical systems, player creativity, and cooperation shape the experience. The studio combines technical development with attention to user experience and social interaction, pursuing original worlds that accommodate both individual experimentation and shared adventures.

More about Goose Byte

Founders and leadership

  • Theodor Diea is co-founder, Chief Executive Officer, and Creative Director.
  • Nathan Ross Powell is co-founder, Chief Technology Officer, and Principal Game Developer.
  • Their production and technical backgrounds include Ubisoft Montreal and Gameloft.

Production technology

The studio's proprietary Cortex OS is the in-game crafting architecture behind its blueprint creation and sharing system, rather than a replacement for Unreal Engine 5.

Workplace approach

Goose Byte describes its working culture as emphasizing team autonomy, inclusivity, sustainable anti-crunch practices, and a player-first development philosophy.

Development partnerships

For The Signal: Stranded on Sirenis, the report identifies Spiral Up Games as the PC publishing partner and Flat2VR Spark as the virtual reality publishing partner. Montréal International supported recruitment around the studio's public introduction in October 2021.

Notable credits

2 credits
  • Sponge Break
  • The Signal: Stranded on Sirenis

Offices

Where Goose Byte is based

1 location
  • Montreal office

    Headquarters
    5605 Avenue de Gaspé, Suite 304, Montréal, QC H2T 2A4, CanadaMontreal, Quebec, Canada
    About this office

    Overall company headquarters in Montreal's Mile End district. The report reconciles the previously saved adjacent address with the same Montreal studio operation.

Open roles

Find your next role at Goose Byte

No open roles right now

Check back for new opportunities at Goose Byte.

Visit studio website