Goldtooth Creative
- Open roles
- 0
- Founded
- 2008
- Employees
- 11-50
- Offices
- 1
About Goldtooth Creative
Goldtooth Creative is a Vancouver-based visual effects, animation and creative film production studio specializing in narrative-driven game trailers, cinematics and commercials. Founded in 2008, the studio brings creative development, live-action filmmaking and digital production together, working across video game marketing, film, episodic entertainment and advertising.
Its production approach connects the early stages of storytelling with finished screen content. Services span scriptwriting, worldbuilding, concept art, storyboards and pre-visualization, followed by live-action direction, casting, location production and stunt coordination. Digital capabilities include character and creature animation, rigging, environments, lighting, shading, effects simulations and compositing. Editorial, color grading and sound design supervision support delivery for broadcast, digital and theatrical formats.
Game storytelling
Goldtooth's work on Deus Ex: Human Revolution includes CGI trailers and the live-action campaigns Sarif Industries and Purity First. Its subsequent work for Deus Ex: Mankind Divided includes The Mechanical Apartheid, extending its use of live-action short films to explore game worlds and their themes.
The studio also develops cinematic narratives and promotional content for mobile games. Its collaborations with Marvel Entertainment and Kabam encompass anniversary films, character launches and multi-part storytelling for Marvel Contest of Champions and Marvel Realm of Champions. Other supported game projects include Marvel Duel, Crysis 3, Sleeping Dogs, Thief 4, Risk of Rain 2 and the Need for Speed series. These productions span fully animated trailers, in-engine sequences, live-action campaigns and combinations of those formats.
Film and visual effects
Alongside game campaigns, Goldtooth contributes shot-based effects and screen graphics to feature films. For District 9, it worked with Image Engine on alien mothership hologram and interface sequences. Its contribution to Ender's Game includes hologram graphics and digital displays.
Across these projects, the studio combines filmmaking with animation and effects production, supporting both self-contained promotional films and sequences integrated into larger games, films or episodic productions.
More about Goldtooth Creative
Founders and creative leadership
- Filmmaker and Creative Director Blade Zavier, also professionally known as Kody G. Sabourin, founded and owns the studio. Sound designer Tyler Weiss was a co-founder.
- The studio's founding built on senior film creation experience dating back to 1996; this predates the company's establishment.
Production and operating model
- The studio uses Unreal Engine and CryEngine for real-time animation and rendering.
- Staffing scales with project contract volumes, supporting periods of simultaneous AAA game production.
Selected recognition
- The Sarif Industries campaign for Deus Ex: Human Revolution received Applied Arts Best Online Video recognition in 2011.
- The Mechanical Apartheid, produced for Deus Ex: Mankind Divided, received a Clio Entertainment Silver Award in 2015.
Notable credits
26 creditsOffices
Where Goldtooth Creative is based
- Suite 102, 329 Railway Street, Vancouver, BC V6A 1A4, CanadaVancouver, British Columbia, Canada
Vancouver office
HeadquartersAbout this office
Overall studio headquarters housing live-action production planning, editorial suites, 3D animation workstations and VFX finishing facilities.
Open roles
Find your next role at Goldtooth Creative