GLITCHERS
- Open roles
- 0
- Founded
- 2013
- Employees
- 1-10
- Offices
- 1
About GLITCHERS
GLITCHERS is an independent British game development studio based in Edinburgh, Scotland. Founded in 2013, it creates interactive experiences that connect game design with cognitive neuroscience, medical research and wider social applications. Its work spans entertainment games, digital health assessment tools and scientific data collection platforms, with a particular focus on Games for Good.
The studio develops for mobile devices, virtual reality, PC and consoles. Alongside conventional game production, it works with academic researchers, healthcare organisations and commercial partners to turn research questions into playable experiences. These collaborations bring game mechanics into settings such as spatial navigation research, financial literacy, public health awareness and ecological education.
Games and research
Its best-known project, Sea Hero Quest, launched in 2016 through a collaboration with Deutsche Telekom, Alzheimer’s Research UK, University College London and the University of East Anglia. Designed around navigation challenges, the game enabled players to contribute behavioural data to research on human spatial navigation. The supplied research reports participation by more than 4.3 million players across 195 countries and a resulting body of 29 peer-reviewed papers. The project subsequently expanded into virtual reality and a specialised research edition for clinical cohorts.
The broader portfolio includes Drive Buy, a multiplayer vehicle combat and delivery game; Nestlums, developed with Cauldron around financial literacy; and Crush Your FOFO, a health awareness game created with AbbVie and the Patients Association. Restore, developed with the University of Stirling and RESTOREID, explores ecological decision-making and landscape restoration. Earlier releases include the arcade game Kano, the management simulator Chippy and the bite-controlled game Gumulon.
Originally established in London, GLITCHERS moved its operational headquarters to Edinburgh in 2020. Its subsequent work continues to connect entertainment design with applied research, including cognitive assessment projects intended to help researchers investigate dementia risk factors. This combination of independent game production and research collaboration defines the studio’s approach across its entertainment and applied-game projects.
More about GLITCHERS
Founders and working practices
- The report identifies brothers Maxwell Scott-Slade and Hugo Scott-Slade as the studio’s original founders. It does not establish that both retain executive roles.
- The studio describes an operating model combining remote flexibility with a four-day working week.
Research infrastructure
- Celest is described as a cloud data workbench for real-time cognitive performance monitoring in clinical research, extending the studio’s applied-game work into research infrastructure.
Recognition
- Sea Hero Quest VR received a BAFTA Games Awards nomination in the Game Beyond Entertainment category.
- Kano won the Big Indie Pitch at GDC San Francisco.
Notable credits
12 creditsOffices
Current and former locations of GLITCHERS
- 16/3 Timber Bush, Leith, Edinburgh, Scotland, EH6 6QHEdinburgh, Scotland, United Kingdom
Edinburgh office
HeadquartersOpened 2020
Overall headquarters and development base following the relocation from London in 2020.
- London, England, United Kingdom
London office
Former officeOpened 2013 · Closed 2020
About this office
Former physical studio operating from 2013 until the relocation to Edinburgh in 2020. The current London registered office is a non-operational legal address.
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