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Geometric Interactive

Games & Interactive
Open roles
0
Founded
2016
Employees
11-50
Offices
1

About Geometric Interactive

Geometric Interactive is an independent video game development studio based in Copenhagen, Denmark. Founded in 2016 by Jeppe Carlsen and Jakob Schmid, it creates original games for PC and consoles, bringing together game design, programming, visual art and audio production.

The founders brought experience from Playdead and independent game development. Carlsen was lead gameplay designer on Limbo and Inside, while Schmid’s background combines programming and composition. Their studio’s creative approach emphasizes mechanical elegance, intuitive spatial gameplay and atmospheric worldbuilding, with sound developed in close connection with the interactive experience.

Worlds within worlds

The studio released its debut game, COCOON, in September 2023 through publisher Annapurna Interactive. Its central idea places nested worlds inside portable spheres, turning movement between those worlds into the foundation of its puzzles. Recursive spatial design, minimalist 3D environments and biomechanical creatures give the adventure its distinctive visual and mechanical character.

The game also reflects the studio’s interest in dialogue-free environmental storytelling and integrated dynamic audio. Rather than relying on spoken exposition, its environments, interactions and soundscapes communicate the experience. COCOON was released across PC, PlayStation, Xbox and Nintendo Switch, reaching a global audience through digital consumer platforms.

Original game development

Geometric Interactive’s capabilities span full-cycle game design and development, including 3D character and environment modeling, original composition, sound design and audio engine integration. These disciplines support its focus on proprietary games built around distinctive gameplay concepts.

Following COCOON, the studio moved into production on another original project, working under the title Caretaker. The project is described as a third-person 3D action-puzzle adventure combining turn-based combat with real-time environmental puzzle solving and manipulation. It continues the company’s interest in connecting spatial interaction with a clearly defined central game mechanic.

More about Geometric Interactive

Leadership and creative direction

  • Jeppe Carlsen is identified as the studio’s director and CEO. The reported management and board also includes Jakob Schmid, Karl Magnus Troedsson and Michael Freundt Karlsen.
  • Dutch illustrator and art director Erwin Kho headed the art direction for COCOON, establishing its visual aesthetic.

Development backing

Early development received seed backing from investors including Loot Spawn and Red Dawn Ventures. Caretaker was selected for a €200,000 production grant under the European Commission’s Creative Europe MEDIA video game development programme, with the reported funding period running through 2025.

Recognition

  • COCOON won Outstanding Achievement for an Independent Game and Adventure Game of the Year at the 2024 D.I.C.E. Awards.
  • COCOON received Best Debut at the 2024 Game Developers Choice Awards.
  • Before the studio was founded, Jakob Schmid’s music platformer 140 won Excellence in Audio at the 2013 Independent Games Festival.

Notable credits

2 credits
  • COCOON (2023)
  • Caretaker (working title; in development)

Offices

Where Geometric Interactive is based

1 location
  • Copenhagen office

    Headquarters
    Nørrebrogade 45E, 3. sal, 2200 København N, DenmarkCopenhagen, Denmark

    Global headquarters and sole creative development facility, housing design, programming, art and audio engineering teams.

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