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Gearbox Software

Games & Interactive
Open roles
0
Founded
1999
Employees
501-1000
Offices
3

About Gearbox Software

Gearbox Software is a AAA game-development studio creating interactive entertainment across first-person shooters, action role-playing games, co-operative multiplayer systems, and narrative-driven worlds. Founded in 1999, the studio first worked on official expansions and conversions for Valve’s Half-Life before establishing its own properties with the Brothers in Arms series.

Its best-known franchise, Borderlands, debuted in 2009 and combined first-person combat, role-playing progression, procedurally generated weapons, and co-operative play. The studio has continued the series through major releases including Borderlands 2, Borderlands 3, Tiny Tina’s Wonderlands, New Tales from the Borderlands, and Borderlands 4. Its portfolio also includes Battleborn, Duke Nukem Forever, Homeworld Remastered Collection, and work on Halo: Combat Evolved for PC.

Development capabilities

Gearbox provides full-cycle AAA game design and software engineering, spanning game mechanics, level architecture, narrative development, 3D modeling and animation, Unreal Engine technical art, audio, and original score composition. Its specialties include FPS and action RPG development, real-time strategy, world-building, and cross-platform online services through the SHiFT network architecture.

The studio also develops and extends entertainment properties beyond games, with transmedia IP development relevant to film and television adaptations. Its work encompasses both original franchises and established game properties, including Duke Nukem, Homeworld, and Risk of Rain.

Current ownership

Gearbox Software operates as an active development subsidiary of Take-Two Interactive Software under the 2K publishing label. Take-Two acquired The Gearbox Entertainment Company from Embracer Group in June 2024, bringing Gearbox Software and its Québec-based development branches under 2K alongside key Gearbox franchises. The studio’s latest mainline Borderlands release, Borderlands 4, launched in September 2025.

More about Gearbox Software

Founding team

Gearbox Software was established by Randy Pitchford, Brian Martel, Stephen Bahl, Landon Montgomery, and Rob Heironimus after their departure from Rebel Boat Rocker.

Early development history

Before creating its own original franchises, the studio developed official Half-Life expansions including Half-Life: Opposing Force and Half-Life: Blue Shift, as well as major console conversions of Half-Life and Halo: Combat Evolved.

Notable credits

16 credits
  • Borderlands 4
  • New Tales from the Borderlands
  • Tiny Tina's Wonderlands
  • Borderlands 3
  • Battleborn
  • Homeworld Remastered Collection
  • Borderlands: The Pre-Sequel
  • Borderlands 2
  • Duke Nukem Forever
  • Borderlands
  • Brothers in Arms: Hell's Highway
  • Brothers in Arms: Earned in Blood
  • Brothers in Arms: Road to Hill 30
  • Halo: Combat Evolved
  • Half-Life: Blue Shift
  • Half-Life: Opposing Force

Offices

Where Gearbox Software is based

3 locations
  • Frisco office

    Headquarters
    5757 Main Street, Suite 500, Frisco, TX 75034, USAFrisco, Texas, United States

    Global headquarters and primary game-development campus.

  • Gearbox Studio Montréal

    111 Boulevard Robert-Bourassa, Suite 8000, Cité Multimédia, Montréal, QC H3C 2M1, CanadaMontreal, Quebec, Canada

    Opened 2021

    Direct internal development branch contributing to core Gearbox IP.

  • Gearbox Studio Québec

    330 Rue Saint-Vallier Est, St-Roch, Québec, QC G1K 9C5, CanadaQuébec City, Quebec, Canada

    Opened 2015

    Integrated internal AAA co-development and lead studio branch.

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