Gaya Studios
- Open roles
- 1
- Founded
- 2019
- Employees
- 51-200
- Offices
- 3
About Gaya Studios
Gaya Studios is an AAA/AA game co-development and 3D art production studio founded by flight-simulation developer Raz Goeta. Established as Gaya Studios in 2019 following the earlier Gaya Simulations venture, the company combines realism-focused asset creation with scalable production support for games, simulation, and visualization work.
Its work spans high-detail hard-surface modeling, vehicles, architecture, environmental props, and game-ready real-world environments. The studio uses photogrammetry, in-house 3D scanning, reference research, and real-time optimization to create assets designed for production pipelines and engine implementation.
Production capabilities
- Hero vehicles, cockpits, structures, landmarks, props, and micro-clutter libraries
- Photogrammetry, aerial and ground-reference research, and digital-twin scenery creation
- Environment art, level design, terraforming, blockouts, and spatial planning
- Modular and generative art production for large-scale worlds
- LOD architecture, PBR materials, and runtime optimization for real-time engines
- Asset-pipeline integration for Unreal Engine, Unity, and proprietary simulation engines
Gaya Studios works across AAA and AA PC and console game development, flight simulation and aviation training, and automotive or industrial 3D visualization. Alongside co-development and outsourcing engagements, it continues to publish standalone flight-simulation scenery under the Gaya Simulations label.
The studio has contributed to Microsoft Flight Simulator projects with handcrafted points of interest, airports, offshore oil-rig networks, ground-service vehicles, and environment-prop libraries. Its credits also include passenger-cabin interior art for the PMDG 737NG for Microsoft Flight Simulator and hard-surface modeling, texturing, and optimization for the VECTOR Boeing 787-9.
With production operations in Israel, Spain, and Romania and distributed remote teams, Gaya Studios supports complex projects requiring both art production and technically informed world-building.
More about Gaya Studios
Leadership and industry participation
- The enterprise was founded and is led by Raz Goeta, also recorded as Raz Mordechai Goeta / Mordechai Goeta Raz.
- The Bucharest operating entity is an official member of the Romanian Game Developers Association (RGDA).
Research-led production
Gaya's asset work is supported by specialized researchers who gather real-world references and help maintain factual accuracy in photogrammetry and content-research workflows.
Notable credits
8 creditsOffices
Where Gaya Studios is based
- Tel Aviv-Yafo, Tel Aviv District, Israel
Tel Aviv-Yafo office
HeadquartersHeadquarters and primary executive location in the Modi'in / Tel Aviv metropolitan area.
- Green Gate Building, Bulevardul Tudor Vladimirescu nr. 22, 8th Floor, Sector 5, 050883 BucharestBucharest, Romania
GAYA STUDIO BUCHAREST SRL
Direct studio branch handling environment art, 3D prop pipelines, and level design.
- Calle Téllez 30, 28007 MadridMadrid, Community of Madrid, Spain
Gaya-Madrid
Direct studio branch known operationally as Gaya-Madrid, with specialized vehicle and 3D environment teams.
Open roles
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