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Game Closure

Games & Interactive
Open roles
0
Founded
2010
Employees
N/A
Offices
0

About Game Closure

Game Closure was a game development and technology company focused on HTML5 games that could launch instantly inside web browsers and social messaging applications. Founded in Silicon Valley in 2010, it developed a proprietary cross-platform game engine and multiplayer infrastructure designed to deliver hardware-accelerated experiences without downloads or app-store distribution.

Its work combined original game development, publishing, engine tooling and technical collaboration with platform operators and other developers. The company built technology for games that could run across web and messaging environments, with capabilities spanning real-time multiplayer systems, backend architecture and social platform integration. This approach supported its work across Facebook Instant Games, LINE QUICK GAME and Snap Games.

Games and platform partnerships

Game Closure became widely known for EverWing, the fantasy shooter released on Facebook Instant Games in 2016. Its subsequent collaborations included Battle Cats Galaxy, co-developed with PONOS, and Fishing Star QUICK, co-developed with GREE, for LINE QUICK GAME in Japan. It also developed Snake Squad for the launch of Snap Games in 2019.

Beyond individual titles, the company pursued partnerships that brought HTML5 gaming into broader distribution platforms. Its founders established Blackstorm Inc. in 2016 to commercialize the underlying technology, and Game Closure worked with Rakuten on the RGames portal. These activities connected its engine development with game production and platform integration.

Expansion and acquisition

By late 2018, Game Closure had moved its primary executive headquarters to Tokyo while maintaining development operations in California and China. In April 2019, it expanded through a merger with mobile developer Chobolabs.

In September 2020, Playco acquired Game Closure, bringing its proprietary HTML5 engine, intellectual property and core team into the new company. Game Closure ceased independent operations, and its official website became a notice directing visitors to Playco. Its historical portfolio reflects a focus on making social games immediately accessible through the platforms people already used.

More about Game Closure

Founders and historical leadership

  • Michael Carter and Tom Fairfield founded the company, joined by co-founders Martin Hunt and Jacob Lyles. Carter served as CEO; his background included creating the HTML5 WebSocket protocol, while Fairfield was an attorney.
  • Jia Shen, a RockYou co-founder, led Asian operations during the company's expansion in the region.

Recognition

  • EverWing received Facebook Game of the Year in 2016. The recognition was for the game.

Collaboration and corporate history

  • Michael Carter served on the board of Rakuten Games, the joint venture behind RGames.
  • The founders formed Blackstorm Inc. with Ernestine Fu in 2016. The Japanese subsidiary Game Closure Japan K.K. was renamed Blackstorm Japan K.K. in June 2017; relevant operations later consolidated under Game Closure branding.

Notable credits

7 credits
  • EverWing
  • Battle Cats Galaxy / にゃんこ防衛軍
  • Fishing Star QUICK
  • Snake Squad
  • LINE: Disney Tsum Tsum
  • Bubble Story
  • Gummy Jam

Offices

Current and former locations of Game Closure

3 locations
  • Beijing office

    Former office
    Beijing, China

    Closed 2020

    Former regional development office supporting Asian platform integrations; shuttered following the September 2020 acquisition.

  • Tokyo, Japan

    Former office
    Tokyo, Japan

    Closed 2020

    Former overall executive headquarters from late 2018; absorbed into Playco in September 2020.

  • Mountain View office

    Former office
    421 Castro Street, Mountain View, CA 94041Mountain View, California, United States

    Closed 2020

    About this office

    Former Silicon Valley corporate headquarters and development office. Overall executive headquarters moved to Tokyo by late 2018; independent operations ended with the Playco acquisition.

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