Frima Studio
- Open roles
- 5
- Founded
- 2003
- Employees
- 51-200
- Offices
- 2
About Frima Studio
Frima Studio is an independent Canadian game-development studio founded in 2003. It develops multiplatform games and works with publishers and IP holders on co-development, full-cycle production and co-production partnerships. Its work spans console, PC, mobile, handheld, virtual-reality and extended-reality projects.
The studio’s current focus is high-end development for established franchises and original game concepts, supporting projects from early prototyping through launch and live operations. Its teams work across game design, engineering, art and animation, quality assurance, optimization and post-launch content.
Development capabilities
- AAA and AA co-development: Embedded multidisciplinary teams, gameplay systems, Unreal Engine engineering and cross-platform adaptation.
- Full-cycle production: Concepting, prototyping, game design, narrative integration, level design, production and LiveOps.
- Technical delivery: C++, Unreal Engine and Unity development, network engineering, platform porting, performance profiling and certification support.
- Art and animation: 2D and 3D modelling, texturing, character and creature animation, rigging, cinematic camera work and visual effects.
- VR and XR: VR porting and bespoke feature engineering, including adaptation work for Meta Quest.
Frima is an Epic Games Silver Unreal Engine Service Partner. It also applies rapid prototyping, gameplay-feasibility testing and data-informed business intelligence to its development engagements.
Selected work
Frima’s credited projects include Fortnite, Triangle Strategy for Meta Quest, Temple Run: Legends, Disciples: Liberation, Forza Street, Harry Potter: Wizards Unite, Resident Evil: Revelations 2, Power Rangers: Battle for the Grid and Talent Not Included.
The company previously created and published proprietary titles including Chariot, Nun Attack, FATED: The Silent Oath and the Zombie Tycoon series. In May 2024, it sold its legacy original-IP catalogue to Epic Storyworlds, positioning the studio to concentrate on full-cycle development, co-development and co-production with global publishing partners.
More about Frima Studio
Leadership and studio culture
- Christian Daigle is Chief Executive Officer and co-founder. The founding team also includes Philippe Bégin and Steve Couture.
- Production is led by Mathieu Beaulieu, Studio Director, Production, while Ifrah Hassani is Studio Director, Art & Animation. Jimmy Lemay leads market development and business strategy, and Annie Plourde leads talent and culture.
- Frima describes a hybrid-flexible operating model across Quebec, with collaborative workspaces, gym facilities and social clubs at both of its studios.
Company history
Frima began as a Flash-web and casual multiplayer-game maker. It expanded through the acquisitions of mobile developer Hummagade in 2008 and digital-art firm Virtuel Concept in 2011; both businesses were subsequently integrated into Frima's internal operations.
The studio opened its Montréal office in late 2015 and later consolidated its dual-hub Quebec model. Historical minority investors have included Fonds de solidarité FTQ and Média-Participations.
Notable credits
16 creditsOffices
Where Frima Studio is based
- 395, rue Victor-Revillon, Québec, QC G1K 3M8, CanadaQuébec City, Quebec, Canada
Frima Studio Headquarters
HeadquartersGlobal headquarters, core production studio, innovation centre and executive offices.
- 50 Rue Queen, Local 104, Montréal, QC H3C 2N5, CanadaMontreal, Quebec, Canada
Frima Studio Montréal
Opened 2015
Regional development and collaborative hub for Montreal-based talent.
Open roles
Find your next role at Frima Studio
Analyste en assurance qualité
Frima StudioRemoteQuality Assurance Analyst
Frima StudioPermanentRemoteUI Designer, Technical
Frima StudioPermanentOn-siteLead programmeur.euse
Frima StudioRemoteLead Programmer
Frima StudioPermanentRemote
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