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FG21

Frictional Games

Games & Interactive
Open roles
0
Founded
2007
Employees
11-50
Offices
2

About Frictional Games

Frictional Games is a Swedish independent video game developer and publisher founded on January 1, 2007, by Thomas Grip and Jens Nilsson. Its work focuses on first-person survival horror, psychological tension and narrative-driven experiences, combining atmospheric environments, physics puzzles and vulnerable protagonists. The company remains financially independent and develops its own game technology alongside its games.

The studio grew from a virtual collaboration between its founders, who had previously worked together on the hobby project Unbirth. A Penumbra technology demonstration led to a publishing partnership with Paradox Interactive and the releases of Penumbra: Overture in 2007, followed by Penumbra: Black Plague and Penumbra: Requiem in 2008. These early projects established the studio's focus on immersive environments and interactive horror.

In 2010, Frictional self-published Amnesia: The Dark Descent. Its emphasis on defenseless protagonist gameplay became a defining feature of the studio's approach to horror. The game sold more than 1.3 million copies within its first two years and became closely associated with the growth of YouTube Let's Play videos.

Frictional subsequently served as publisher and producer for Amnesia: A Machine for Pigs, developed by The Chinese Room and released in 2013. This arrangement freed its internal development team to create SOMA, released in 2015. Set in the submerged research complex PATHOS-II, SOMA explores artificial intelligence, consciousness and personal identity through a science-fiction horror story. It went on to sell more than one million copies on PC.

The studio continued the Amnesia series with Amnesia: Rebirth in 2020 and Amnesia: The Bunker in 2023. The latter brings its survival horror approach to a semi-open World War I setting. Frictional's development capabilities include full-cycle game production, self-publishing, co-publishing and proprietary engine architecture through its HPL technology.

As of October 2026, the company is developing Ontos, a science-fiction mystery thriller described as a spiritual successor to SOMA. Featuring Stellan Skarsgård, it is scheduled for release in 2027 in partnership with Kepler Interactive.

More about Frictional Games

Creative leadership

The report identifies Thomas Grip as the company's creative leader and Fredrik Olsson as executive producer. Jens Nilsson is identified as a co-founder; no current executive role is established for him.

Hybrid working model

The company combines on-site development with remote collaboration across Europe. Approximately half the team works from its central hub, while other core developers and specialized contractors collaborate remotely.

Engine development

The studio's proprietary technology spans HPL Engine versions 1, 2, 3, 3.5 and 4, reflecting successive generations of its in-house 3D engine.

Notable credits

11 credits
  • Penumbra: Overture (2007) — Developer
  • Penumbra: Black Plague (2008) — Developer
  • Penumbra: Requiem (2008) — Developer
  • Amnesia: The Dark Descent (2010) — Developer and publisher
  • Amnesia: Justine (2011, expansion/DLC) — Developer and publisher
  • Amnesia: A Machine for Pigs (2013) — Publisher and producer; developed by The Chinese Room
  • SOMA (2015) — Developer and publisher
  • Amnesia: Collection (2016/2018) — Developer and publisher
  • Amnesia: Rebirth (2020) — Developer and publisher
  • Amnesia: The Bunker (2023) — Developer and publisher
  • Ontos (announced; scheduled for 2027) — Developer and co-publisher with Kepler Interactive

Offices

Where Frictional Games is based

2 locations
  • Helsingborg office

    Headquarters
    Södra Strandgatan 4, 252 24 Helsingborg, SwedenHelsingborg, Skåne County, Sweden

    Registered corporate headquarters, legal seat and administrative office. The operational studio hub is in Malmö.

  • Malmö office

    Stora Nygatan 36, 211 37 Malmö, SwedenMalmö, Skåne County, Sweden

    Opened 2017

    About this office

    Operational studio hub and visitor and fan mail address, established in August 2017. Accommodates on-site designers, programmers, artists, management and interns.

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