FRAME BREAK
- Open roles
- 0
- Founded
- 2020
- Employees
- 1-10
- Offices
- 1
About FRAME BREAK
FRAME BREAK is a video game development studio based in Skövde, Sweden, creating original games for PC and consoles. Founded in 2020 by Skövde University game development alumni Joakim Kopriva Hedström, Jack Lindgren and Cornelis Westin, the studio focuses on approachable, community-centred experiences that combine established genres in new ways. Its work brings together game design, programming, environmental art, animation, UX design and playtesting.
The studio's flagship game, Lightyear Frontier, combines open-world exploration, farming simulation and resource management with mech piloting. Players establish an alien homestead, cultivate crops, gather resources and develop their surroundings using customizable mechanized exosuits. Designed for solo play or co-operative groups of up to four players, the game emphasizes peaceful exploration and shared progress within a stylized science-fiction world.
From prototype to release
The foundations of Lightyear Frontier began with Farmech, a student and incubator prototype developed before the company's formal establishment. That early concept provided the basis for the studio's combination of farming, homestead building and mechanized traversal.
Lightyear Frontier entered Early Access on March 19, 2024, on Steam and Xbox Series X|S, with availability through Xbox Game Pass. Development continued through updates including Shifting Gears. As of October 31, 2026, its full Version 1.0 release was scheduled for November 4, 2026. Coffee Stain Publishing is a co-publishing partner on the game.
Company development
Amplifier Game Invest acquired the studio in May 2021, providing resources to expand production while retaining creative autonomy. In 2025, FRAME BREAK became part of the Coffee Stain Group creative ecosystem following Embracer Group's restructuring. The studio continues to develop its own intellectual property, combining full-cycle production capabilities with community-driven development and an emphasis on non-violent multiplayer experiences.
More about FRAME BREAK
Leadership
- The report identifies Mattias Ivar Lindblad as Managing Director / CEO, following his earlier role as Studio Manager.
- Among the founders, Joakim Kopriva Hedström is identified as the founding CEO and game designer, Jack Lindgren as Lead Programmer, and Cornelis Westin as Technical Designer. The founding CEO designation is historical.
- The reported board comprises Per Anton Westbergh as an ordinary member and Per Erik Johan Sunnerdahl as deputy member.
Working practices
The studio describes its development approach as iterative and crunch-free, emphasizing collaboration across disciplines. These are company-described working practices rather than an independent assessment of employee experience.
Notable credits
2 creditsOffices
Where FRAME BREAK is based
- S:ta Helenagatan 7, 541 40 Skövde, SwedenSkövde, Västra Götaland County, Sweden
Skövde Studio Headquarters
HeadquartersPrimary development studio and registered office, housing game design, programming, art, UX and production personnel.
Open roles
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