Fenix Fire Entertainment
- Open roles
- 0
- Founded
- 2010
- Employees
- 1-10
- Offices
- 1
About Fenix Fire Entertainment
Fenix Fire Entertainment is an independent American game development and interactive simulation studio founded in 2010 by Brian and Anna McRae. Based in California, it develops original games alongside commercial interactive experiences and co-development projects. Its capabilities span game design, environmental art, character and creature modeling, animation, cinematics, and real-time 3D production.
The studio is best known for Osiris: New Dawn, a science-fiction multiplayer survival game built around planetary exploration, crafting, and colony construction. The project entered Steam Early Access in September 2016 and reached its full 1.0 release in January 2023. Fenix Fire initially worked with publisher Reverb Triple XP before purchasing the publishing rights in December 2020 and taking responsibility for publishing, community management, and product management directly.
Its original projects also include Roboto, a 3D action side-scrolling platformer released for mobile devices, and Source, a bioluminescent metroidvania adventure prototype showcased through the ID@Xbox programme. These projects reflect a development range extending from physics-based arcade platforming to larger exploration and survival environments.
Interactive experiences and collaborations
Fenix Fire's commissioned work extends beyond conventional games. In 2013, the studio collaborated with Oculus VR on the Tuscany World Demo, included with the first Oculus SDK, and John Carmack's Theater Demo, a virtual cinema environment. These projects placed its environmental and interactive production work within early consumer virtual reality development.
For commercial clients, the studio developed Red Bull Augmented Racing Reloaded, combining mobile racing with augmented reality elements and a custom track builder. Its work for WowWee Toys included Akodomon and Mysterious Ray Gun, connecting mobile applications with physical toys.
The studio has also produced interactive exhibits and motion-ride experiences with JTS Engineering for Chevron and John Deere. Projects such as Plus 50 II Challenge, John Deere Combine, and Hygard Challenge apply game development techniques to machinery simulations, educational arcade experiences, and physical promotional installations.
More about Fenix Fire Entertainment
Leadership and background
- Brian McRae is Founder, CEO & Creative Director; Anna McRae is Co-Founder, CFO & Art Lead.
- Before establishing the studio, the founders worked as senior environment artists and animators on projects including StarCraft: Ghost, Psi-Ops: The Mindgate Conspiracy, Mortal Kombat: Deception, and Silent Hill: Homecoming. These are their prior career credits.
Operating model
The studio used revenue from commissioned work and co-development to finance its transition into original intellectual property. The report describes a small founder-led core team working with technical staff and contract specialists.
Recognition and milestones
- Roboto reached the iTunes App Store top ten and received Apple's Game of the Week accolade following its 2011 release.
- Osiris: New Dawn reached the number-one top-selling position on Steam after its Early Access launch and sold more than 600,000 units during development.
Notable credits
11 creditsOffices
Where Fenix Fire Entertainment is based
- Corona, California, United States
Corona office
HeadquartersCompany headquarters and primary operating location.
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