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Fair Play Labs

Games & Interactive
Open roles
2
Founded
2006
Employees
51-200
Offices
2

About Fair Play Labs

Fair Play Labs is an independent Costa Rican game developer and digital interactive production studio. Founded in 2006, it develops original games and provides full-cycle co-development, engineering, art production, porting, optimization, and team augmentation for global publishers.

Its work spans the complete game-development lifecycle, from early concepts, prototyping, design, and narrative through programming, art, QA-oriented production support, platform certification, and release. The studio works across Unreal Engine and Unity, with capabilities in C++, Blueprints, shaders, custom tools, build automation, 2D and 3D art, animation, visual effects, UI/UX, and multiplayer-service integration.

Game development capabilities

  • Full-cycle original-IP development and co-development
  • Console, PC, and mobile engineering, porting, and performance optimization
  • PlayStation, Xbox, Nintendo Switch, Steam, and Epic Games Store certification support
  • Concept art, character and environment modelling, rigging, texturing, animation, and visual effects
  • Team augmentation embedded within publisher production pipelines

The studio has developed games across action-platformer, party-game, and competitive-fighting genres, while also emphasizing accessible, non-violent interactive entertainment for players “from 8 to 80.” Its original projects include Color Guardians and the in-development cyber-Greek-punk life-simulator and deckbuilding RPG Life & Strife.

Fair Play Labs has also contributed to licensed and collaborative productions including Nickelodeon All-Star Brawl, Nickelodeon All-Star Brawl 2, G.I. Joe: Operation Blackout, Nicktoons & The Dice of Destiny, and SpeedRunners 2: King of Speed. Its earlier catalogue includes Chuck's Challenge 3D, WackyLands Green, and WackyLands Boss, reflecting a history that extends from mobile and portable releases to multiplatform console development.

As an independently owned studio, Fair Play Labs combines original-IP ambitions with production partnerships, technical support, and art services for entertainment and game-industry clients.

More about Fair Play Labs

Leadership

  • Claudio Pinto is Founder, CEO, and President.
  • The leadership team also includes Diego Rodríguez (Studio Director), Sergio Chacón (Technology Director), Diego Hernández (Art Director), and Daniela Villalobos (Talent Director).

Early development history

The studio's creation was prompted in 2003 when Claudio Pinto's son Daniel suggested making video games together. After early prototyping, the company formally launched in 2006 around the original action-adventure RPG Ecovolution and early proprietary-tool development under the name Game Studio.

Notable credits

13 credits
  • Nickelodeon All-Star Brawl 2
  • Nickelodeon All-Star Brawl
  • SpeedRunners 2: King of Speed
  • Life & Strife
  • Nicktoons & The Dice of Destiny
  • G.I. Joe: Operation Blackout
  • Color Guardians
  • Chuck's Challenge 3D
  • Scribblenauts Showdown
  • Never Alone (Kisima Ingitchuna)
  • Disney Mirrorverse
  • WackyLands Boss
  • WackyLands Green

Offices

Where Fair Play Labs is based

2 locations
  • San José Headquarters (Studio X, Zapote)

    Headquarters
    Studio X building, 2nd floor, Zapote, San José, 1072-2050, Costa RicaSan José, San José Province, Costa Rica
    About this office

    Active headquarters handling executive leadership, production direction, game design, core programming, art pipelines, and administrative functions.

  • Curridabat Technical Facility (Cronos Plaza)

    Centro Comercial Cronos Plaza, Pinares, Curridabat, San José Province, Costa RicaCurridabat, San José, Costa Rica

    Technical workshop and storage facility supporting GAM-area IT infrastructure and equipment logistics.

Open roles

Find your next role at Fair Play Labs

2 jobs