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Facepunch Studios

Games & Interactive
Open roles
0
Founded
2004
Employees
51-200
Offices
1

About Facepunch Studios

Facepunch Studios is an independent British video game developer and publisher based in Birmingham, England. Founded in June 2004 by Garry Newman and collaborators, the studio develops games and creation tools centered on player freedom, physics, modding and emergent multiplayer interactions. Its portfolio spans sandbox platforms, survival games and smaller experimental projects, with development, self-publishing and ongoing community support forming core parts of its work.

The company began during development of Facewound, a side-scrolling shooter prototype. Newman's experiments with a physics sandbox modification for Valve's Source engine subsequently became Garry's Mod, which launched commercially on Steam in November 2006. The game grew into a major community-driven sandbox platform, surpassing 20 million lifetime unit sales. Its success preceded the studio's formal incorporation in 2009.

Games and creation platforms

Rust entered Steam Early Access in December 2013 and received its full PC release in February 2018. Its multiplayer survival design emphasizes player interaction and base building, allowing encounters between players to shape the experience. The game surpassed 14 million sales and developed a substantial streaming audience. PlayStation and Xbox editions followed in 2021 through a development partnership with Double Eleven, which developed and supports the console versions.

Facepunch's broader catalogue includes Clatter, a turn-based multiplayer arena tactics game released in 2018, and Chippy, a twin-stick bullet-hell shooter released in 2019. These projects reflect the studio's use of internal prototyping to explore ideas alongside its larger games.

The studio also develops s&box, a game development and creation platform built on Valve's Source 2 engine with C# scripting. Presented as a spiritual successor to Garry's Mod, it extends Facepunch's focus on giving players and developers tools to create their own experiences. Across its work, the company combines game production with developer SDKs, modding tools, live operations and community content curation.

More about Facepunch Studios

Founding collaborators

The founding team included Matthew Schwenk, Bryn Shurman and Arthur Lee alongside Garry Newman. The name “Facepunch” emerged from a brainstorming session intended to find a humorous, memorable name.

Working practices

Facepunch describes an operating model without conventional corporate hierarchy, using flat project-based teams, continuous feedback and substantial developer autonomy. Its remote-first workforce collaborates across the United Kingdom and internationally, with a physical hub for team meetings and collaborative events.

Collaborative facilities

The studio's bespoke workspace includes collaboration areas, high-specification audiovisual suites and an on-site barber shop.

Notable credits

7 credits
  • Garry's Mod
  • Rust
  • Rust: Console Edition — developed with Double Eleven
  • s&box
  • Chippy
  • Clatter
  • Facewound — prototype

Offices

Current and former locations of Facepunch Studios

2 locations
  • Birmingham office

    Headquarters
    8th Floor, 103 Colmore Row, Birmingham, West Midlands, B3 3AG, United KingdomBirmingham, England, United Kingdom
    About this office

    Global headquarters and primary studio, serving as the physical collaboration and management hub for a distributed team. Replaced the former Walsall premises in late 2022 / early 2023.

  • Walsall office

    Former office
    Concept House, Elmore Green Road, Bloxwich, Walsall, West Midlands, WS3 2QWWalsall, England, United Kingdom
    About this office

    Former registered and operational base. The studio vacated the premises and relocated physical operations to Birmingham in late 2022 / early 2023.

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