Entropy Studio
- Open roles
- 0
- Founded
- 2003
- Employees
- 11-50
- Offices
- 2
About Entropy Studio
Entropy Studio is a Spanish visual effects, 3D animation and digital post-production company founded in Zaragoza in 2003. Working across film, episodic television, advertising and immersive media, it supports productions from early visual planning through on-set supervision, digital effects and finishing. Its production operations span Zaragoza and Madrid, serving Spanish productions, European co-productions and international collaborations.
The studio’s pre-production work includes script breakdowns, concept development, technical feasibility assessment and VFX design. These services help production teams plan effects around creative requirements and available budgets. On set, its supervisors assist directors and cinematographers, capture HDRI reference, undertake photogrammetry scanning and record camera-tracking information for subsequent digital work.
Digital production and finishing
Its CGI capabilities cover organic and hard-surface modelling, creatures, environments and procedural effects. Simulation work includes fluids, smoke, fire, particles and explosions, alongside digital crowds and extras. Set extensions and matte painting expand filmed environments through architectural additions, digital backgrounds and atmospheric changes.
Compositing services combine live-action photography with computer-generated imagery and include green-screen work, rotoscoping, clean-up, wire and rig removal, multi-pass integration and deep compositing. The studio also provides motion graphics, colour grading, stereoscopic 3D finishing and mastering support. For co-productions and overflow assignments, it adapts its pipeline to external studio requirements.
Film, television and immersive work
Entropy Studio’s feature credits include Eva, 13 exorcismos, Rich Flu, Matusalén and Culpa tuya. Its television work includes El Barco, Velvet, Velvet Colección, Las chicas del cable and High Seas, with further streaming credits including Superestar and Olympo.
Beyond conventional screen production, the studio develops immersive 360-degree narratives, VR and AR experiences, and real-time asset pipelines. Its immersive portfolio includes Ray VR, Beefeater XO VR and visual installations for the Saudi Arabia Pavilion at Expo 2020 Dubai. Advertising work includes visual effects for brands such as Adidas, Burger King, Schweppes and Licor 43.
More about Entropy Studio
Founders and leadership
- Jaime Cebrián Orgaz and Ignacio Lacosta co-founded the studio. Cebrián is identified as CEO, manager and VFX supervisor; the report identifies Lacosta as a co-founder without assigning him a current executive role.
- Jordi Costa is a partner and VFX supervisor. Manuel Barrero heads the Madrid studio and works as a VFX supervisor; Blas Galera heads editorial and is also a VFX supervisor.
Production infrastructure and operating model
- The crowd pipeline uses anima® volumetric and crowd tools. High-performance storage infrastructure supports the studio’s production workflows.
- The studio combines an in-house team with project-based contract artists, expanding capacity around production requirements.
Milestones and collaborations
- Early stereoscopic work included Magic Journey to Africa (2010), described in the research as Spain’s first stereoscopic 3D live-action film.
- Immersive collaborations include work with Future Lighthouse and Zero 2 Infinity. Television production relationships include Bambú Producciones and Globomedia.
Notable credits
34 creditsOffices
Where Entropy Studio is based
- Calle San Juan y San Pedro, 5-7, Planta Baja, locales 2 y 3, 50001 Zaragoza, Aragon, SpainZaragoza, Aragon, Spain
Zaragoza Studio
HeadquartersOverall headquarters and primary production hub, housing administration, CG pipelines and simulation suites.
- Calle de Mallorca, 4, local interior, 28012 Madrid, Community of Madrid, SpainMadrid, Community of Madrid, Spain
Madrid Studio
Direct operating branch handling production management, client screening, digital compositing and editorial finishing.
Open roles
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