Eko Software
- Open roles
- 0
- Founded
- 1999
- Employees
- 11-50
- Offices
- 1
About Eko Software
Eko Software is a French video game development studio based in Paris, founded in 1999. It creates console and PC games, with a portfolio spanning action role-playing games, hack-and-slash adventures, survival games and sports simulations. Its work combines original intellectual properties with adaptations of licensed entertainment franchises and development commissions for external publishers.
The studio provides full-cycle production, bringing together game design, programming, 3D art, animation, sound integration and quality assurance. Its engineering capabilities include multi-platform development, console porting and optimization, alongside the development of internal engines and tools. Across successive hardware generations, Eko Software has produced games for PlayStation, Xbox, Nintendo systems and PC.
From platform adventures to survival games
The company's early work included the 3D platform-adventure Gift, released in 2000, followed by titles such as Woody Woodpecker: Escape from Buzz Buzzard Park, Kaan: Barbarian's Blade and games based on Garfield. Its later portfolio broadened into cooperative action, environmental puzzle games and survival adventures.
How to Survive and How to Survive 2 became significant titles in the studio's history, combining isometric action with survival and crafting systems. The series collectively surpassed several million unit sales worldwide. Eko Software also developed licensed sports simulations, including entries in the Rugby and Handball series.
Recent development
Bigben Interactive acquired the studio in September 2018. Following the group's reorganization, Eko Software became a development subsidiary of Nacon. Its subsequent projects include Warhammer: Chaosbane, Rugby 22 and the zombie survival game Welcome to ParadiZe.
The studio continued its action-RPG work with Dragonkin: The Banished, a dark fantasy hack-and-slash game that entered early access in 2025 before its full release in March 2026. Its current production focus remains console and PC games for international markets.
More about Eko Software
Leadership
- As of October 2026, founder Jules-Benjamin Lalisse serves as President and Chief Executive Officer. Jean-Georges Levieux is Production Director.
Technology and production
- The studio's internal technology evolved from the Cactus engine, used during the PlayStation 2 and Nintendo Wii eras, to Cintia across seventh- and eighth-generation hardware. Recent productions have also adopted Unreal Engine 5.
- The report describes the studio as retaining creative autonomy under Lalisse's leadership within Nacon.
Publishing relationships
- Eko Software has undertaken development work for Ubisoft, 505 Games, Atari and Bigben Interactive. Its work on licensed sports franchises formed part of a publishing partnership with Bigben before the acquisition.
Notable credits
21 creditsOffices
Current and former locations of Eko Software
- 17-19 Rue Neuve Tolbiac, 75013 Paris, FranceParis, Île-de-France, France
Paris office
HeadquartersOverall headquarters and sole current development studio, housing game design, programming, art, sound, management and executive leadership.
- Immeuble Orix, 16 Avenue Jean Jaurès, 94600 Choisy-le-Roi, FranceChoisy-le-Roi, Île-de-France, France
Choisy-le-Roi office
Former officeFormer development studio and registered address, closed when direct operations were centralized in Paris.
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