Eddaheim
Home of Stories
- Open roles
- 0
- Founded
- 2020
- Employees
- 1-10
- Offices
- 1
About Eddaheim
Eddaheim is an independent game development and digital entertainment studio based in Copenhagen, Denmark. Established in summer 2020 by three graduates of the National Film School of Denmark, it brings filmmaking, cinematic storytelling and interactive design together in narrative-driven games. Its work spans original intellectual property and production services for other developers, with an emphasis on performance, digital characters and real-time production.
The studio’s flagship project, Neon Knights: Humanity Erased, is a third-person psychological horror game with a cyber-nordic noir setting. Taking place in a dystopian, sub-zero Copenhagen in 2079, the project features Danish actor Lars Mikkelsen and combines cinematic presentation with modern game mechanics. Its origins lie in a graduation short film and technical proof of concept created using Unreal Engine 4, including a digital replica of Mikkelsen. That early production provided a foundation for the studio’s subsequent game development.
Games and cinematic production
Eddaheim’s capabilities connect narrative development with the production of animated characters and real-time cinematics. Its work incorporates full-performance capture, motion capture, photogrammetry and virtual production, supporting the integration of actors’ performances into digital environments. The studio works with Unreal Engine pipelines and develops experiences for the video game and interactive entertainment markets, with related applications in film, animation and transmedia storytelling.
Alongside its own projects, Eddaheim offers full-cycle game development, performance capture, 3D character animation and voice-over production. These external services include directing, casting direction and audio-narrative support. In 2026, it collaborated with Raw Power Games and Plotworks on voice-over production and direction for the upcoming historical game Chronicles: Medieval, featuring Lars Mikkelsen.
The studio’s original development slate also includes GLACIER, a game project identified in Denmark’s 2026 public production-funding programme. Together, its internal projects and external collaborations reflect an operating model that combines original game creation with specialist cinematic and performance-production work.
More about Eddaheim
Leadership
- Co-founders William Wrede Elung-Jensen, Mark Iversen and Alexander Tange are identified as Managing Director, Creative Director and Narrative Director, respectively.
- Nicoline Lind is identified as Game Producer.
Production practices
The reported capture workflow uses Rokoko suits and Smartgloves, alongside photogrammetry developed with Rigsters. These tools support the studio's actor-performance and digital-character production.
Working model
The company describes an agile production framework with a four-day workweek and a monthly internal “Culture Board” intended to support diversity and work-life balance.
Funding milestones
Early backing included Danish Film Institute cultural grants and investment from Behold Ventures. In March 2022, Eddaheim received an Epic MegaGrant to accelerate development of its flagship game.
Notable credits
4 creditsOffices
Where Eddaheim is based
- Copenhagen, Denmark
Copenhagen offices
HeadquartersAbout this office
**Office** Status: active Address: Store Kongensgade 67C, 1470 København K, Denmark Primary operating studio, creative workspace and public visitor address. --- **Office** Status: active Address: Vendersgade 4, 1363 København K, Denmark Secondary co-working workspace and community hub. --- **Office** Status: active Headquarters Address: Asger Jorns Allé 8, 5. sal. 2, 2300 København S, Denmark Registered legal headquarters and statutory domicile.
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